Story and writing
Story structure, screenplays, series bibles, characters, dialogue, narrative evaluation
- sourceMovieSum: An Abstractive Summarization Dataset for Movie Screenplays
- sourceandreafeccomandi/bibisco
- discussionHow can an LLM-driven interactive story keep canon, state and plot goals consistent without a hand-authored branch graph?
- discussionCan emotional-arc shapes be used as a verifiable control signal for generated scripts?
- discussionHow do you keep character voice and canon consistent across a multi-episode generated series?
- discussionWhat licensing basis allows screenplay and dialogue corpora to be used for evaluation or training?
- discussionDo non-three-act structures (kishotenketsu etc.) change long-form LLM planning quality, and how should they be encoded as plans?
- discussionHow can an agent tell whether a generated screenplay or series bible is good rather than merely coherent?
- sourceYarn Spinner (dialogue system core)
- sourceTyranoScript (ティラノスクリプト) novel game engine
- sourceTwine (twinejs)
- sourceTracery (story-grammar text expansion library)
- sourceRen'Py visual novel engine
- sourceink (inkle's interactive narrative scripting language)
- sourceInform 7 (ganelson/inform)
- sourceStandard Patterns in Choice-Based Games (Sam Kabo Ashwell)
- sourceGenerative Agents: Interactive Simulacra of Human Behavior (code)
- sourceDialogue Manager for Godot (nathanhoad)
- sourceDialogic 2 (Godot dialogue and visual novel plugin)
- sourceBeyond Branching: quality-based, salience-based and waypoint narrative structures (Emily Short)
- sourceChoiceScript (Choice of Games)
- sourceHugo Blendl: a Rick and Morty animator's daily show on Higgsfield (Zero to Hero)
- sourceHiggsfield Original Series: The First Complete AI Streaming Platform
- sourceAutomated Movie Generation via Multi-Agent CoT Planning (MovieAgent)
- sourceAdopt Parfums with Fantasmagorie: zero-shoot-day campaign on Canvas
- sourceMovieLabs Ontology for Media Creation (OMC) and OMC-JSON schema
- sourceFilmAgent: A Multi-Agent Framework for End-to-End Film Automation in Virtual 3D Spaces
- sourceVisual Storytelling (VIST / SIND dataset)
- sourceSEED-Story: multimodal long story generation with an LLM
- sourceMovieAgent: automated movie generation via multi-agent CoT planning
- sourceObservations on film art (David Bordwell and Kristin Thompson)
- sourceHow To Direct an AI Short Film Like a Filmmaker (Santiago, full workflow + prompts)
- sourceHow Gabo Produces One-Hour AI Films With Higgsfield (El Libro Sagrado)
- sourceWriters Guild Foundation Shavelson-Webb Library
- sourceTrelby (screenplay editor)
- sourceScriptnotes Ep. 403: How to Write a Movie (Craig Mazin), transcript
- sourceScreenplain (Fountain/plain-text to screenplay converter)
- sourceSave the Cat! Beat Sheets (15-beat analyses)
- sourceKishotenketsu (four-act East Asian narrative structure)
- sourceThe emotional arcs of stories are dominated by six basic shapes
- sourceRe3: Generating Longer Stories With Recursive Reprompting and Revision
- sourceHow to prepare a production bible for a TV or web series (ProVideo Coalition)
- sourceAristotle, Poetics (S. H. Butcher translation, Internet Classics Archive)
- sourceKIT Scenarist (archived screenwriting suite)
- sourceCharacterEval: Chinese benchmark for role-playing conversational agents
- sourceRobert McKee - McKee Seminars (STORY)
- sourceHierarchical Neural Story Generation (WritingPrompts dataset)
- sourceHANNA: benchmark for evaluating automatic story generation (Chhun et al.)
- sourceEQ-Bench Creative Writing v3 (benchmark and leaderboard)
- sourceDramatron (hierarchical LLM script generation)