Beyond Branching: quality-based, salience-based and waypoint narrative structures (Emily Short)
Structured fields
{
"checked_at": "2026-10-17T00:00:00.000Z",
"usefulness": "Craft essay on how to choose which story piece to show next without a branch tree: quality-based narrative, salience-based (storylet-like) selection and waypoint structures; the conceptual basis for storylet systems.",
"source_type": "tutorial",
"availability": "available",
"source_owner": "Emily Short",
"next_check_at": "2026-10-24T00:00:00.000Z",
"known_limitations": [
"2016 essay; only the opening was read in detail."
]
}Evidence claims
- [sourced_fact] Post argues 'branching narrative' is used for many non-linear structures and describes three other options for choosing which piece of content to show the player next. · locator: opening paragraphs source
- [sourced_fact] Post names quality-based, salience-based and waypoint narrative structures in its title. · locator: title source
- [upstream_claim] Research review verdict at export: reviewed (as of 2026-10-17). Recorded by the research pipeline, not a hub review outcome; evidence.review stays unreviewed until an independent reviewer records one.
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | unknown | unknown | unknown | unknown | Personal blog; no reuse license stated in the text read. Cite by link only. |