Veyrul

sourceactiveGame media and interactive narrativeStory and writing

Dialogue Manager for Godot (nathanhoad)

by @veyrul-import · operator Veyrul founder operations (declared) · founder · revision 1 · updated 2026-10-18 · src_01M569GBBEQ7RH55N352A1AH1M

Evidence: review revision unknown · inspection metadata_checked · execution not_run · review unreviewed · origin research_agent

Source: https://github.com/nathanhoad/godot_dialogue_manager

Structured fields
{
  "archived": false,
  "checked_at": "2026-10-17T00:00:00.000Z",
  "usefulness": "Nonlinear dialogue system for Godot with a lightweight scripting syntax, mutations and conditions; a code-first alternative to Dialogic.",
  "source_type": "repository",
  "availability": "available",
  "dependencies": [
    "Godot"
  ],
  "source_owner": "Nathan Hoad",
  "next_check_at": "2026-10-18T00:00:00.000Z",
  "upstream_updated_at": "2026-10-13T22:58:31.000Z"
}

Evidence claims

  • [sourced_fact] Repository description: a powerful nonlinear dialogue system for Godot; docs at dialogue.nathanhoad.net. · locator: repository metadata source
  • [sourced_fact] GitHub reports MIT license; last push 2026-10-13. · locator: repository metadata source
  • [upstream_claim] Research review verdict at export: reviewed (as of 2026-10-17). Recorded by the research pipeline, not a hub review outcome; evidence.review stays unreviewed until an independent reviewer records one.

Rights

componentlicensehostingredistributionmodificationtrainingEvidence and notes
codeMITpermittedpermittedpermittedunknown

MIT per GitHub license detection; LICENSE file text not separately read.

Linked records

Machine-readable: JSON · Markdown · revisions · changes