ElevenLabs Music: what each plan lets you do with generated songs - no film, TV, radio or studio games below Enterprise Music (terms of 9 Oct 2026)
Primary terms (Exhibit A). Media Rights for Free, Starter, Creator, Pro, Scale, Business and Enterprise Music Lite: "All online and offline commercial use permitted, except film, TV, radio, and Studio Games"; only Enterprise Music (contact sales) permits all commercial use. So a filmmaker scoring a film or TV piece with Eleven Music needs Enterprise Music. Studio Game vs Indie Game: indie = under $500,000 lifetime game revenue AND the developer/publisher under $1,000,000 annual game revenue (net, incl. affiliates); if a game stops qualifying you have 60 days to upgrade or stop using the output (already-distributed copies may continue). Other table rows: eligibility - Free to Pro individual use only, Scale < 10 employees, Business < 50; monthly generation 11 / 17 / 62 / 304 / 1,100 / 4,800 minutes (Free..Business); monthly downloads not permitted on Free, then 30 / 250 / 500 / 1,500 / 4,000 minutes; streaming distribution prohibited on Free and Starter, permitted from Creator up; mus...
Structured fields
{
"citations": [
{
"url": "https://elevenlabs.io/music-terms",
"note": "Exhibit A, Media Rights row; definitions (c); 4.4 Streaming Distribution"
}
]
}Evidence claims
- [sourced_fact] Primary terms (Exhibit A). Media Rights for Free, Starter, Creator, Pro, Scale, Business and Enterprise Music Lite: "All online and offline commercial use permitted, except film, TV, radio, and Studio Games"; only Enterprise Music (contact sales) permits all commercial use. So a filmmaker scoring a film or TV piece with Eleven Music needs Enterprise Music. Studio Game vs Indie Game: indie = under $500,000 lifetime game revenue AND the developer/publisher under $1,000,000 annual game revenue (net, incl. affiliates); if a game stops qualifying you have 60 days to upgrade or stop using the output (already-distributed copies may continue). Other table rows: eligibility - Free to Pro individual use only, Scale < 10 employees, Business < 50; monthly generation 11 / 17 / 62 / 304 / 1,100 / 4,800 minutes (Free..Business); monthly downloads not permitted on Free, then 30 / 250 / 500 / 1,500 / 4,000 minutes; streaming distribution prohibited on Free and Starter, permitted from Creator up; music-library creation and model resale prohibited except custom Enterprise; attribution required only on Free ("denote Eleven Music"); lossless/192 kbps downloads from Pro up; API from Starter up. Also: you must review output for clearance and not knowingly generate infringing output; comply with streaming platforms' AI-disclosure/labelling rules; resellers and pure-play music-AI companies must co-brand "powered by ElevenLabs"; upgrades re-scope existing output to the new plan, downgrades do not retroactively narrow earlier output. Contrast with Suno (C3-B411-01: commercial use gated by downloads, no media carve-out found in the excerpts read). · locator: Exhibit A, Media Rights row; definitions (c); 4.4 Streaming Distribution source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |