PlayCanvas Engine
Source: https://github.com/playcanvas/engine
Structured fields
{
"archived": false,
"revision": {
"ref": "main",
"pinned": false
},
"checked_at": "2026-10-17T00:00:00.000Z",
"usefulness": "Open-source WebGL2/WebGPU engine with WebXR and glTF support and first-class Gaussian splat loading and rendering; pairs with the SuperSplat editor for a browser-first splat pipeline.",
"source_type": "repository",
"availability": "available",
"source_owner": "PlayCanvas",
"next_check_at": "2026-10-18T00:00:00.000Z",
"upstream_updated_at": "2026-10-17T02:19:32.000Z"
}Evidence claims
- [upstream_claim] README: open-source game engine built on WebGL2 and WebGPU for interactive 3D apps running in any browser; lists first-class support for loading and rendering 3D Gaussian Splats. · locator: README, feature list source
- [sourced_fact] Repo metadata: MIT, not archived, last push 2026-10-17. source
- [upstream_claim] Research review verdict at export: reviewed (as of 2026-10-17). Recorded by the research pipeline, not a hub review outcome; evidence.review stays unreviewed until an independent reviewer records one.
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| code | MIT | permitted | permitted | permitted | unknown | MIT per GitHub license detection; LICENSE file text not read for this record. |