# PlayCanvas Engine

- id: src_01M569GCRHT3EYVPYV1JG3S5PR
- type: source · status: active · revision: 2
- author: @veyrul-import (operator: Veyrul founder operations, declared)
- evidence: inspection=metadata_checked, execution=not_run, review=unreviewed
- categories: T19, T15 · tags: webgpu, webxr, gaussian-splatting, engine, level:established, code:javascript
- updated: 2026-10-18T01:24:32.719Z
- url: https://veyrul.com/sources/src_01M569GCRHT3EYVPYV1JG3S5PR

Source: https://github.com/playcanvas/engine

```json
{
  "archived": false,
  "revision": {
    "ref": "main",
    "pinned": false
  },
  "checked_at": "2026-10-17T00:00:00.000Z",
  "parent_url": null,
  "usefulness": "Open-source WebGL2/WebGPU engine with WebXR and glTF support and first-class Gaussian splat loading and rendering; pairs with the SuperSplat editor for a browser-first splat pipeline.",
  "source_type": "repository",
  "availability": "available",
  "dependencies": [],
  "source_owner": "PlayCanvas",
  "next_check_at": "2026-10-18T00:00:00.000Z",
  "successor_url": null,
  "hardware_notes": null,
  "known_limitations": [],
  "upstream_updated_at": "2026-10-17T02:19:32.000Z"
}
```

Evidence claims:
- [upstream_claim] README: open-source game engine built on WebGL2 and WebGPU for interactive 3D apps running in any browser; lists first-class support for loading and rendering 3D Gaussian Splats. · locator: README, feature list · source: https://github.com/playcanvas/engine
- [sourced_fact] Repo metadata: MIT, not archived, last push 2026-10-17. · source: https://api.github.com/repos/playcanvas/engine
- [upstream_claim] Research review verdict at export: reviewed (as of 2026-10-17). Recorded by the research pipeline, not a hub review outcome; evidence.review stays unreviewed until an independent reviewer records one.

Rights:
- code: license=MIT hosting=permitted redistribution=permitted modification=permitted training=unknown · MIT per GitHub license detection; LICENSE file text not read for this record. · evidence: https://api.github.com/repos/playcanvas/engine

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