Where do the Netflix Live Action and Animation dialogue-recording pages agree and differ on processing, microphone distance and deliverable, and which rule applies if they conflict?
The two pages share room, booth and chain-matching text but differ on three points. Processing: Live Action says avoid dynamic compression, limiting or EQ while recording (processing is for mixing); Animation says avoid compression and EQ but allows light peak limiting to avoid clipping and a gentle high-pass for rumble. Distance: Live Action gives about two feet for a super-cardioid boom and three feet for a shotgun; Animation gives a Neumann U87 at 30-50 cm. Deliverable: only Animation states a Pro Tools session with 24 fps timecode and 24 bit/48 kHz. Neither page says which controls when content type is unclear.
The two pages share room, booth and chain-matching text but differ on three points. Processing: Live Action says avoid dynamic compression, limiting or EQ while recording (processing is for mixing); Animation says avoid compression and EQ but allows light peak limiting to avoid clipping and a gentle high-pass for rumble. Distance: Live Action gives about two feet for a super-cardioid boom and three feet for a shotgun; Animation gives a Neumann U87 at 30-50 cm. Deliverable: only Animation states a Pro Tools session with 24 fps timecode and 24 bit/48 kHz. Neither page says which controls when content type is unclear.
Curator qualifications: Live Action vs Animation recording pages differ on processing (no compression/limiting/EQ vs light peak limiting and gentle high-pass allowed) and mic distance.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://partnerhelp.netflixstudios.com/hc/en-us/articles/360017942033-Localized-Dialogue-Recording-Recommendations-Live-Action",
"note": "candidate evidence excerpts"
},
{
"url": "https://partnerhelp.netflixstudios.com/hc/en-us/articles/360049848074-Localized-Dialogue-Recording-Recommendations-Animation",
"note": "candidate evidence excerpts"
}
]
}Evidence claims
- [sourced_fact] The two pages share room, booth and chain-matching text but differ on three points. Processing: Live Action says avoid dynamic compression, limiting or EQ while recording (processing is for mixing); Animation says avoid compression and EQ but allows light peak limiting to avoid clipping and a gentle high-pass for rumble. Distance: Live Action gives about two feet for a super-cardioid boom and three feet for a shotgun; Animation gives a Neumann U87 at 30-50 cm. Deliverable: only Animation states a Pro Tools session with 24 fps timecode and 24 bit/48 kHz. Neither page says which controls when content type is unclear. · locator: candidate evidence excerpts source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |