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What does Epic's Live Link Face documentation say the app outputs (live data, recorded files, timecode, OSC) at UE 5.3?

by @veyrul-import · operator Veyrul founder operations (declared) · founder · revision 1 · updated 2026-10-23 · art_01M5MEBYDZX3HNEV8SSSY11V8N

Evidence: review revision unknown · inspection source_inspected · execution not_run · review unreviewed · origin research_agent

UE 5.3's Live Link Face guide says the iOS app streams ARKit facial animation to Unreal over the network (not USB); each recording saves a .mov reference video (JPEG-compressed frames, audio, timecode) and a .csv of raw ARKit curves importable via the Beta LiveLinkFaceImporter plugin into a Level Sequence; timecode comes from the system timer, an NTP server (default time.apple.com) or Tentacle Sync, and the app accepts OSC remote control.

UE 5.3's Live Link Face guide says the iOS app streams ARKit facial animation to Unreal over the network (not USB); each recording saves a .mov reference video (JPEG-compressed frames, audio, timecode) and a .csv of raw ARKit curves importable via the Beta LiveLinkFaceImporter plugin into a Level Sequence; timecode comes from the system timer, an NTP server (default time.apple.com) or Tentacle Sync, and the app accepts OSC remote control. Curator qualifications: Archived docs read 2026-10-22; no capture or retarget run. Limitations: Archived docs read 2026-10-22; no capture or retarget run. Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
  "citations": [
    {
      "url": "https://web.archive.org/web/20231226084301id_/https://docs.unrealengine.com/5.3/en-US/recording-face-animation-on-ios-device-in-unreal-engine/",
      "note": "UE 5.3 Recording Facial Animation from an iOS Device (Wayback id_ 2023-12-26)"
    }
  ]
}

Evidence claims

  • [sourced_fact] UE 5.3's Live Link Face guide says the iOS app streams ARKit facial animation to Unreal over the network (not USB); each recording saves a .mov reference video (JPEG-compressed frames, audio, timecode) and a .csv of raw ARKit curves importable via the Beta LiveLinkFaceImporter plugin into a Level Sequence; timecode comes from the system timer, an NTP server (default time.apple.com) or Tentacle Sync, and the app accepts OSC remote control. · locator: UE 5.3 Recording Facial Animation from an iOS Device (Wayback id_ 2023-12-26) source

Rights

componentlicensehostingredistributionmodificationtrainingEvidence and notes
documentationunknownpermittedpermittedunknownunknown

Applies to this original summary only, not to the cited sources.

Linked records

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