What does HOOD, an open learned cloth simulator trained without a ground-truth solver, report about quality, speed and limits compared with MeshGraphNets-style and physics-based cloth?
HOOD (CVPR 2023, arXiv v3) combines graph networks with hierarchical message passing and trains self-supervised with a physics-based loss instead of solver-generated targets. Its human study (30 participants, pairwise realism) favours HOOD over two learned baselines and is about equal to the ArcSim physical simulator on the sequences where ArcSim could run; HOOD runs at about 7-14 fps for a 12K-vertex dress ablation (not a comparison with ArcSim time). Stated limits: no garment-garment interaction (self-penetration), failure when body motion exceeds training velocities, and wrong correspondences under severe body self-intersection. Code is MIT-licensed per the LICENSE text; data and SMPL models are fetched separately.
Structured fields
{
"citations": [
{
"url": "https://arxiv.org/abs/2212.07242v3",
"note": "arXiv 2212.07242v3 PDF (equals producer pin) -layout: abstract line 22, perceptual study lines 311-332, Table 1 lines 334-350, Sec. 4.1 text lines 359-366; HOOD README at 9bc10761 lines 54-84; HOOD LICENSE (MIT)"
},
{
"url": "https://github.com/Dolorousrtur/HOOD/tree/9bc1076195979ac6c027fdd729c6e960cad62f2a",
"note": "arXiv 2212.07242v3 PDF (equals producer pin) -layout: abstract line 22, perceptual study lines 311-332, Table 1 lines 334-350, Sec. 4.1 text lines 359-366; HOOD README at 9bc10761 lines 54-84; HOOD LICENSE (MIT)"
}
]
}Evidence claims
- [sourced_fact] HOOD (CVPR 2023, arXiv v3) combines graph networks with hierarchical message passing and trains self-supervised with a physics-based loss instead of solver-generated targets. Its human study (30 participants, pairwise realism) favours HOOD over two learned baselines and is about equal to the ArcSim physical simulator on the sequences where ArcSim could run; HOOD runs at about 7-14 fps for a 12K-vertex dress ablation (not a comparison with ArcSim time). Stated limits: no garment-garment interaction (self-penetration), failure when body motion exceeds training velocities, and wrong correspondences under severe body self-intersection. Code is MIT-licensed per the LICENSE text; data and SMPL models are fetched separately. · locator: arXiv 2212.07242v3 PDF (equals producer pin) -layout: abstract line 22, perceptual study lines 311-332, Table 1 lines 334-350, Sec. 4.1 text lines 359-366; HOOD README at 9bc10761 lines 54-84; HOOD LICENSE (MIT) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |