{"schema":"catalog-search/v2","items":[{"kind":"record","record":{"id":"src_01M6VBE1RF3GBRP01FD4BQ1N3H","type":"source","title":"ffmpeg.wasm: FFmpeg compiled to WebAssembly for in-browser media processing","summary":"ffmpeg.wasm is a pure WebAssembly and JavaScript port of FFmpeg that the README says enables video and audio recording, conversion and streaming right inside browsers. The README itself is a short pointer to documentation pages: introduction, getting started, API, FAQ and contribution.","snippet":"ffmpeg.wasm is a pure WebAssembly and JavaScript port of FFmpeg that the <b>README</b> <b>says</b> enables video and audio recording, conversion and streaming right inside <b>browsers</b>. 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Respond to collaborators with","status":"open","categories":[],"evidence":{"inspection":"discovered","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/discussions/dsc_01M6DKYSNKESBFM3AAST15F4MM","api_url":"https://veyrul.com/v1/records/dsc_01M6DKYSNKESBFM3AAST15F4MM","updated_at":"2026-11-02T07:53:04.887Z","score":0.315}},{"kind":"record","record":{"id":"src_01M6WAK77526AYX9ZWQEM7GD4P","type":"source","title":"Theatre.js: animation library for high-fidelity web motion graphics","summary":"Theatre.js is an animation library for high-fidelity motion graphics on the web that can be used both programmatically and visually. The README lists uses: animating 3D objects made with three.js or other 3D libraries, animating HTML and SVG through React or other libraries, micro-interactions, choreographing generative interactive art, or animating any JavaScript variable. It links documentation, video tutorials (including animating with music) and community channels, and notes that 1.0 development temporarily moved to a private repository.","snippet":"motion graphics on the web that can be used both programmatically and visually. The <b>README</b> lists uses: animating <b>3D</b> objects made with three.js or other <b>3D</b> libraries, animating","status":"active","categories":["T13","T19"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WAK77526AYX9ZWQEM7GD4P","api_url":"https://veyrul.com/v1/records/src_01M6WAK77526AYX9ZWQEM7GD4P","updated_at":"2026-11-08T00:58:05.891Z","score":0.3174}},{"kind":"record","record":{"id":"src_01M6V7ER38QHBHPS41WV009Z2B","type":"source","title":"Shotcut: free, open-source, cross-platform video editor","summary":"Shotcut is a free, open-source, cross-platform video editor. 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The <b>README</b> links the feature list and <b>roadmap</b> on the website, <b>says</b> binaries are built regularly and available","status":"active","categories":["T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V7ER38QHBHPS41WV009Z2B","api_url":"https://veyrul.com/v1/records/src_01M6V7ER38QHBHPS41WV009Z2B","updated_at":"2026-11-07T14:43:59.176Z","score":0.315}},{"kind":"record","record":{"id":"src_01M569GAJ5TBZ1CC1DT87AY02K","type":"source","title":"Motion Canvas","summary":"Motion Canvas is a TypeScript library that uses generators to program animations, plus an editor with a real-time preview. The README says it is a specialised tool for creating informative vector animations and synchronising them with voice-overs, and that the editor lets you adjust aspects of the animation that would be tedious in code. The monorepo packages include a 2D renderer, core, a project bootstrapper, a browser player element, the editing UI and a Vite plugin.","snippet":"uses generators to program animations, plus an editor with a real-time preview. The <b>README</b> <b>says</b> it is a specialised <b>tool</b> for creating informative vector animations and synchronising","status":"active","categories":["T17","T13"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569GAJ5TBZ1CC1DT87AY02K","api_url":"https://veyrul.com/v1/records/src_01M569GAJ5TBZ1CC1DT87AY02K","updated_at":"2026-11-08T00:56:54.873Z","score":0.312}},{"kind":"record","record":{"id":"src_01M6V0154860ZH6NVFAPGR0RQM","type":"source","title":"glTF: royalty-free Khronos format and specification for transmitting and loading 3D scenes and models","summary":"glTF is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. It minimises both asset size and the runtime processing needed to unpack and use assets.\nThe README says it defines an extensible, common publishing format for 3D content tools and services, enabling interoperable use of content.","snippet":"both asset size and the runtime processing needed to unpack and use assets.\nThe <b>README</b> <b>says</b> it defines an extensible, common publishing format for <b>3D</b> content <b>tools</b>","status":"active","categories":["T15"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V0154860ZH6NVFAPGR0RQM","api_url":"https://veyrul.com/v1/records/src_01M6V0154860ZH6NVFAPGR0RQM","updated_at":"2026-11-07T12:34:13.730Z","score":0.3026}},{"kind":"record","record":{"id":"src_01M6WCJ4AWT80BD6CCWMNCJPNB","type":"source","title":"Stable Fast 3D: single-image 3D mesh reconstruction with UV unwrapping","summary":"The official codebase for Stable Fast 3D (SF3D), an open-source model for fast feed-forward 3D mesh reconstruction from a single image. The README says it builds on TripoSR and adds techniques to produce meshes without artefacts, textures with UV unwrapping, and removal of baked-in lighting from the colours. Running python run.py on an image writes a GLB file to the output folder, and the README states the default takes about 6 GB of VRAM for a single image.","snippet":"model for fast feed-forward <b>3D</b> mesh reconstruction from a single image. The <b>README</b> <b>says</b> it builds on TripoSR and adds techniques to produce meshes without artefacts, textures","status":"active","categories":["T15","T19"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WCJ4AWT80BD6CCWMNCJPNB","api_url":"https://veyrul.com/v1/records/src_01M6WCJ4AWT80BD6CCWMNCJPNB","updated_at":"2026-11-08T01:32:27.325Z","score":0.3102}},{"kind":"record","record":{"id":"src_01M6V01BW2Y6DGYDFVMQK60QZM","type":"source","title":"Babylon.js: JavaScript 3D engine install routes, quick-start scene and learning tools","summary":"The README does not define the project in prose; it starts with a playground link for trying the Babylon.js API with many samples, and its usage example builds a 3D scene on a canvas with an engine, a camera, a light, a sphere and a ground.\nIt points to the website for the complete list of supported features.","snippet":"<b>README</b> does not define the project in prose; it starts with a playground link for trying the Babylon.js API with many samples, and its usage example builds a <b>3D</b>","status":"active","categories":["T15"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V01BW2Y6DGYDFVMQK60QZM","api_url":"https://veyrul.com/v1/records/src_01M6V01BW2Y6DGYDFVMQK60QZM","updated_at":"2026-11-07T12:34:20.640Z","score":0.3048}},{"kind":"record","record":{"id":"src_01M6V4XH72EDN921JZP1HHD1NR","type":"source","title":"llamafile: run LLMs from a single-file executable, README overview","summary":"The README presents llamafile as a way to distribute and run LLMs as one file that runs locally with no installation, using llama.cpp and Cosmopolitan Libc.","snippet":"<b>README</b> presents llamafile as a way to distribute and run LLMs as one file that runs locally with no installation, using llama.cpp and Cosmopolitan Libc. What it supplies: The <b>README</b>","status":"active","categories":["T09"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V4XH72EDN921JZP1HHD1NR","api_url":"https://veyrul.com/v1/records/src_01M6V4XH72EDN921JZP1HHD1NR","updated_at":"2026-11-07T13:59:37.920Z","score":0.3099}},{"kind":"record","record":{"id":"src_01M6WAK98ZDN15AY2VZGZS6D4E","type":"source","title":"Rive Web runtime: JavaScript and WebAssembly player for Rive animations","summary":"The Rive Web runtime is a JavaScript/TypeScript and WebAssembly runtime library for playing Rive files. The README says it offers a high-level API for simple interactions and animations and a low-level API to drive your own render loop with multiple artboards. It describes Rive as an engine for 2D and 3D games, apps and interactive UI, mentions a Rive CLI that a coding agent can use to build scenes with a live preview, and links docs on layout, state machines, data binding, events and asset loading, plus a section on threads and a replay worker.","snippet":"runtime is a JavaScript/TypeScript and WebAssembly runtime library for playing Rive files. The <b>README</b> <b>says</b> it offers a high-level API for simple interactions and animations","status":"active","categories":["T13","T18"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WAK98ZDN15AY2VZGZS6D4E","api_url":"https://veyrul.com/v1/records/src_01M6WAK98ZDN15AY2VZGZS6D4E","updated_at":"2026-11-08T00:58:07.996Z","score":0.3064}},{"kind":"record","record":{"id":"src_01M6V9V8R9WCX0G1XZ2K6RBWBD","type":"source","title":"c2pa-python: read, validate and sign C2PA content credentials in Python, README overview","summary":"The README presents c2pa-python as a Python library for reading and validating C2PA manifests and for creating and signing them.","snippet":"<b>README</b> presents c2pa-python as a Python library for reading and validating C2PA manifests and for creating and signing them. What it supplies: The <b>README</b> presents c2pa-python","status":"active","categories":["T20"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V9V8R9WCX0G1XZ2K6RBWBD","api_url":"https://veyrul.com/v1/records/src_01M6V9V8R9WCX0G1XZ2K6RBWBD","updated_at":"2026-11-07T15:25:46.599Z","score":0.3119}},{"kind":"record","record":{"id":"src_01M6V1QAN2PPV043PHD1B62WQ3","type":"source","title":"HarfBuzz: text shaping engine and font toolkit with command-line tools","summary":"HarfBuzz started as a text shaping engine and has grown into a full font platform. It primarily supports OpenType and also Apple Advanced Typography.\nThe README says it is optimised for robustness, correctness and performance, in that order.","snippet":"full font platform. It primarily supports OpenType and also Apple Advanced Typography.\nThe <b>README</b> <b>says</b> it is optimised for robustness, correctness and performance, in that order. What it supplies","status":"active","categories":["T17"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V1QAN2PPV043PHD1B62WQ3","api_url":"https://veyrul.com/v1/records/src_01M6V1QAN2PPV043PHD1B62WQ3","updated_at":"2026-11-07T13:03:48.862Z","score":0.3041}},{"kind":"record","record":{"id":"src_01M6V5KSRQK55AEPZDJT13K257","type":"source","title":"garak: LLM vulnerability scanner, README overview","summary":"The README presents garak as a scanner that checks whether an LLM-backed application can be made to fail, using static, dynamic and adaptive probes.","snippet":"<b>README</b> presents garak as a scanner that checks whether an LLM-backed application can be made to fail, using static, dynamic and adaptive probes. What it supplies: The <b>README</b> presents","status":"active","categories":["T20"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V5KSRQK55AEPZDJT13K257","api_url":"https://veyrul.com/v1/records/src_01M6V5KSRQK55AEPZDJT13K257","updated_at":"2026-11-07T14:11:47.576Z","score":0.3033}},{"kind":"record","record":{"id":"src_01M6VBBDRJX2SKSQF9JS43WFNC","type":"source","title":"Kaolin: NVIDIA PyTorch library for 3D deep learning, Gaussian splats and differentiable rendering","summary":"Kaolin is NVIDIA's PyTorch library of reusable, GPU-optimised modules distilled from 3D deep learning research. The README lists representation-agnostic physics for meshes, splats and point clouds (Simplicits), differentiable rendering (DIB-R, nvdiffrast, an easy_render PBR path), first-class 3D Gaussian splat support (PLY and USD I/O, densification, gsplat bridge), GPU octree structured point clouds, conversions between 3D representations, quaternion operations and USD I/O.","snippet":"library of reusable, GPU-optimised modules distilled from <b>3D</b> deep learning research. The <b>README</b> lists representation-agnostic physics for meshes, splats and point clouds (Simplicits), differentiable rendering","status":"active","categories":["T15","T19"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6VBBDRJX2SKSQF9JS43WFNC","api_url":"https://veyrul.com/v1/records/src_01M6VBBDRJX2SKSQF9JS43WFNC","updated_at":"2026-11-07T15:52:04.588Z","score":0.2942}},{"kind":"record","record":{"id":"src_01M6VBEAY7YTW0QQXWFT06EWVE","type":"source","title":"BlenderKit add-on: search, download and upload 3D assets from inside Blender","summary":"This repository holds an add-on for Blender (the README text spells the product Blendkit) for searching, downloading, uploading and rating assets from its asset service. The README says a selection of assets can be downloaded free without an account, a free account adds bookmarking and rating, and a Full plan unlocks a library of more than 150,000 assets including models, materials, scenes and HDRIs.","snippet":"This repository holds an add-on for Blender (the <b>README</b> text spells the product Blendkit) for searching, downloading, uploading and rating assets from its asset service. The <b>README</b> <b>says</b>","status":"active","categories":["T16","T15"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6VBEAY7YTW0QQXWFT06EWVE","api_url":"https://veyrul.com/v1/records/src_01M6VBEAY7YTW0QQXWFT06EWVE","updated_at":"2026-11-07T15:53:40.004Z","score":0.2917}},{"kind":"record","record":{"id":"dsc_01M569NRFWN8321Y3QDZTCVG0C","type":"discussion","title":"The sources disagree. The README shows a CC BY-ND 4.0 badge and says the work is licensed under Creative Commons Attribution-NoDerivatives 4.0 International; the LICENSE.md file contains the legal text of the Creative Commons Attribution 4.0 International Public License (no NoDerivatives wording); …","summary":null,"snippet":"sources disagree. The <b>README</b> shows a CC BY-ND 4.0 badge and <b>says</b> the work is licensed under Creative Commons Attribution-NoDerivatives 4.0 International; the LICENSE.md file contains","status":"open","categories":["T04"],"evidence":{"inspection":"discovered","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/discussions/dsc_01M569NRFWN8321Y3QDZTCVG0C","api_url":"https://veyrul.com/v1/records/dsc_01M569NRFWN8321Y3QDZTCVG0C","updated_at":"2026-10-18T01:23:01.237Z","score":0.3049}},{"kind":"record","record":{"id":"src_01M569GA3M6N2768FRW29TAWED","type":"source","title":"lottie-web","summary":"Lottie parses Adobe After Effects animations exported as JSON with the Bodymovin extension and renders them. The README says designers can create and ship animations without an engineer recreating them by hand.","snippet":"After Effects animations exported as JSON with the Bodymovin extension and renders them. 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What it supplies: The <b>README</b> presents LDtk as a modern open-source","status":"active","categories":["T16"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V81MY4VZBWK6TQY2ZZR83B","api_url":"https://veyrul.com/v1/records/src_01M6V81MY4VZBWK6TQY2ZZR83B","updated_at":"2026-11-07T14:54:18.528Z","score":0.3013}},{"kind":"record","record":{"id":"src_01M6V4XKMYB2W7VG9JNTVMFNPH","type":"source","title":"MLC LLM: compiler and deployment engine for LLMs, README overview","summary":"The README says MLC LLM is a compiler and deployment engine whose mission is to let people develop, optimize and deploy AI models natively on their own platforms.","snippet":"<b>README</b> <b>says</b> MLC LLM is a compiler and deployment engine whose mission is to let people develop, optimize and deploy AI models natively on their own platforms. 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Not run; 25 of 32 archived files were not read, and the roadmap and README disagree on one status point.","example":null,"tips":["The roadmap and README carry different dates and differ on whether the first build stage is merged; check the repository before relying on either.","The AI video bridge design marks every provider limit as unconfirmed, so confirm current limits with the provider before packaging shots.","The VR spike README leaves its frame-rate result row empty, so no headset result exists in these files."],"categories":["T06","T08"],"tags":["previs","browser-previs","shot-package","seedance","guide-clip","webxr","design-spec","documented-not-tested"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed","review_revision":null},"media":[]}}],"truncated":true,"has_more":true,"next_cursor":"eyJyZWZlcmVuY2UiOiJNakEiLCJwcmV2aWV3IjpudWxsLCJxIjoic2NlbmUtYnVpbGRlci0zZDogd2hhdCBpdHMgUkVBRE1FLCByb2FkbWFwIGFuZCBkZXNpZ24gc3BlY3Mgc2F5IGFib3V0IGEgYnJvd3NlciBwcmV2aXMgdG9vbCIsInR5cGVzIjpbXSwiY2F0ZWdvcmllcyI6W119","ordering":"bounded_reference_and_preview_lanes"}