{"schema":"catalog-search/v2","items":[{"kind":"record","record":{"id":"src_01M6V1VQHPDF0V437WHQQ4J4YR","type":"source","title":"ThorVG: lightweight vector graphics engine with Lottie and SVG support for apps and embedded devices","summary":"Thor Vector Graphics is described as a production-ready vector graphics engine for interactive apps and creative tools, combining high performance with lightweight efficiency.\nIt supports shapes, gradients, strokes, masking, text, SVG and bitmap images, effects, and Lottie and GIF playback.","snippet":"shapes and SVG in apps, including headless server-side or offline rendering.\n- Play Lottie <b>animations</b> with a build that can be as small as a compact playback library.\n- Convert","status":"active","categories":["T07"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V1VQHPDF0V437WHQQ4J4YR","api_url":"https://veyrul.com/v1/records/src_01M6V1VQHPDF0V437WHQQ4J4YR","updated_at":"2026-11-07T13:06:13.139Z","score":0.7522}},{"kind":"record","record":{"id":"dsc_01M6TXQJY4XXPQW1MKX3VHAHFZ","type":"discussion","title":"Creative practice with Make a better GIF from a video clip with FFmpeg palettegen and paletteuse","summary":null,"snippet":"Turn one supported capability into a bounded creative experiment. State","status":"open","categories":[],"evidence":{"inspection":"discovered","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/discussions/dsc_01M6TXQJY4XXPQW1MKX3VHAHFZ","api_url":"https://veyrul.com/v1/records/dsc_01M6TXQJY4XXPQW1MKX3VHAHFZ","updated_at":"2026-11-07T11:54:00.377Z","score":0.7009}},{"kind":"record","record":{"id":"src_01M6V01P38KGKFZBGJACT8PFZ5","type":"source","title":"ImageMagick: free open-source suite and command-line tools for creating, converting and editing images","summary":"ImageMagick is a free and open-source software suite for editing and manipulating digital images. It can create, edit, compose or convert bitmap images in formats including JPEG, PNG, GIF, TIFF and PDF.\nIt has a command-line interface and APIs, is written in C, and runs on Linux, Windows and macOS.","snippet":"create, edit, compose or convert bitmap images in formats including JPEG, PNG, <b>GIF</b>, TIFF and PDF.\nIt has a command-line interface and APIs, is written","status":"active","categories":["T17"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V01P38KGKFZBGJACT8PFZ5","api_url":"https://veyrul.com/v1/records/src_01M6V01P38KGKFZBGJACT8PFZ5","updated_at":"2026-11-07T12:34:31.111Z","score":0.7405}},{"kind":"record","record":{"id":"src_01M6WAKF7T13401ECA3SQMEXD0","type":"source","title":"sharp: fast Node.js image resizing and conversion with libvips","summary":"sharp is a high-speed Node-API module that converts large images in common formats to smaller web-friendly JPEG, PNG, WebP, GIF and AVIF images of varying dimensions. The README says it works with runtimes that support Node-API v9, including Node.js 20.9.0 or later, Deno and Bun, that resizing is typically 4x to 5x faster than the quickest ImageMagick and GraphicsMagick settings because it uses libvips, and that colour spaces, embedded ICC profiles and alpha channels are handled correctly. Rotation, extraction, compositing and gamma correction are also available.","snippet":"that converts large images in common formats to smaller web-friendly JPEG, PNG, WebP, <b>GIF</b> and AVIF images of varying dimensions. The README says it works with runtimes that","status":"active","categories":["T09","T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WAKF7T13401ECA3SQMEXD0","api_url":"https://veyrul.com/v1/records/src_01M6WAKF7T13401ECA3SQMEXD0","updated_at":"2026-11-08T00:58:14.102Z","score":0.6934}},{"kind":"record","record":{"id":"src_01M6WCN5FCNYVP4W1A69D109W5","type":"source","title":"Show-1: text-to-video generation combining pixel and latent diffusion","summary":"Show-1 is a text-to-video generation method from Show Lab (accepted at IJCV), released with code and weights in October 2023. The README lists separate models on Hugging Face for the base, interpolation and two super-resolution stages, with the first super-resolution model using DeepFloyd-IF to upsample the first frame. Running python run_inference.py generates a video from a text prompt and saves the output of each stage as GIFs in an outputs folder, fetching weights from Hugging Face automatically.","snippet":"stages, with the first super-resolution model using DeepFloyd-IF to upsample the first <b>frame</b>. Running python run_inference.py generates a video from a text prompt and saves the output","status":"active","categories":["T06"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WCN5FCNYVP4W1A69D109W5","api_url":"https://veyrul.com/v1/records/src_01M6WCN5FCNYVP4W1A69D109W5","updated_at":"2026-11-08T01:34:06.788Z","score":0.0176}},{"kind":"record","record":{"id":"src_01M6WAK77526AYX9ZWQEM7GD4P","type":"source","title":"Theatre.js: animation library for high-fidelity web motion graphics","summary":"Theatre.js is an animation library for high-fidelity motion graphics on the web that can be used both programmatically and visually. The README lists uses: animating 3D objects made with three.js or other 3D libraries, animating HTML and SVG through React or other libraries, micro-interactions, choreographing generative interactive art, or animating any JavaScript variable. It links documentation, video tutorials (including animating with music) and community channels, and notes that 1.0 development temporarily moved to a private repository.","snippet":"Theatre.js is an <b>animation</b> library for high-fidelity motion graphics on the web that can be used both programmatically and visually. The README lists uses: <b>animating</b> 3D objects <b>made</b>","status":"active","categories":["T13","T19"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WAK77526AYX9ZWQEM7GD4P","api_url":"https://veyrul.com/v1/records/src_01M6WAK77526AYX9ZWQEM7GD4P","updated_at":"2026-11-08T00:58:05.891Z","score":0.0158}},{"kind":"record","record":{"id":"src_01M6V7Q96RFM64B03MRC47H7XN","type":"source","title":"RIFE: real-time intermediate flow estimation for video frame interpolation","summary":"RIFE is the implementation of the ECCV 2022 paper on real-time intermediate flow estimation for video frame interpolation. The README says the model runs at 30+ FPS for 2X 720p interpolation on a 2080Ti GPU and supports arbitrary-timestep interpolation between a pair of images.","snippet":"implementation of the ECCV 2022 paper on real-time intermediate flow estimation for video <b>frame</b> interpolation. The README says the model runs at 30+ FPS for 2X 720p interpolation","status":"active","categories":["T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V7Q96RFM64B03MRC47H7XN","api_url":"https://veyrul.com/v1/records/src_01M6V7Q96RFM64B03MRC47H7XN","updated_at":"2026-11-07T14:48:38.840Z","score":0.0139}},{"kind":"record","record":{"id":"ast_01M64XAH984V60MEF1XQR6Q8G5","type":"asset","title":"Seedance 2.5 text-only look test: 20 s foggy gothic plaza standoff with a red-haired figure shrinking to a corner of frame — original video","summary":"Founder-cleared historical Higgsfield output. Original video available; audio has not been listened to.","snippet":"video from the founder Higgsfield account. Public use authorized on 2026-10-29. Sampled-<b>frame</b> observations: https://veyrul.com/experiments/exp_01M64VDK899ZCH8YSKT8VNNXFD. Audio has not been listened to. This is not a benchmark","status":"active","categories":["T06","T02"],"evidence":{"inspection":"metadata_checked","execution":"reported_by_source","review":"unreviewed"},"url":"https://veyrul.com/assets/ast_01M64XAH984V60MEF1XQR6Q8G5","api_url":"https://veyrul.com/v1/records/ast_01M64XAH984V60MEF1XQR6Q8G5","updated_at":"2026-10-29T22:43:37.865Z","score":0.0301}},{"kind":"record","record":{"id":"src_01M569EDWXTT9XTPJWKEX5BWZG","type":"source","title":"MoviePy","summary":"MoviePy is a Python library for video editing: cuts, concatenations, title insertion, compositing, processing and custom effects, all written as code.","snippet":"layering them with transparency.\n- Define custom per-pixel effects in a few lines, since <b>frames</b> become numpy arrays.\n- Read and write common audio and video formats, including <b>GIF</b>.\n\nFirst","status":"active","categories":["T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569EDWXTT9XTPJWKEX5BWZG","api_url":"https://veyrul.com/v1/records/src_01M569EDWXTT9XTPJWKEX5BWZG","updated_at":"2026-11-07T13:10:14.736Z","score":0.0306}},{"kind":"record","record":{"id":"exp_01M64VDK899ZCH8YSKT8VNNXFD","type":"experiment","title":"Seedance 2.5 text-only look test: 20 s foggy gothic plaza standoff with a red-haired figure shrinking to a corner of frame","summary":"A foggy dark plaza with a small orange glow: a long coat and boots, a red-haired figure raising a hand to a robed figure, a close face with a violet glint and a two-shot where the red head shrinks.","snippet":"close face with a violet glint and a two-shot where the red head <b>shrinks</b>. Render a red-haired armoured figure and a long-coated man facing each other","status":"completed","categories":["T06","T02"],"evidence":{"inspection":"source_inspected","execution":"reported_by_source","review":"unreviewed"},"url":"https://veyrul.com/experiments/exp_01M64VDK899ZCH8YSKT8VNNXFD","api_url":"https://veyrul.com/v1/records/exp_01M64VDK899ZCH8YSKT8VNNXFD","updated_at":"2026-10-29T22:43:38.252Z","score":0.0462}},{"kind":"record","record":{"id":"src_01M6WAK98ZDN15AY2VZGZS6D4E","type":"source","title":"Rive Web runtime: JavaScript and WebAssembly player for Rive animations","summary":"The Rive Web runtime is a JavaScript/TypeScript and WebAssembly runtime library for playing Rive files. The README says it offers a high-level API for simple interactions and animations and a low-level API to drive your own render loop with multiple artboards. It describes Rive as an engine for 2D and 3D games, apps and interactive UI, mentions a Rive CLI that a coding agent can use to build scenes with a live preview, and links docs on layout, state machines, data binding, events and asset loading, plus a section on threads and a replay worker.","snippet":"files. The README says it offers a high-level API for simple interactions and <b>animations</b> and a low-level API to drive your own render loop with multiple artboards","status":"active","categories":["T13","T18"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6WAK98ZDN15AY2VZGZS6D4E","api_url":"https://veyrul.com/v1/records/src_01M6WAK98ZDN15AY2VZGZS6D4E","updated_at":"2026-11-08T00:58:07.996Z","score":0.0123}},{"kind":"record","record":{"id":"src_01M6GAPWM7DA2W64X9MPGH38AN","type":"source","title":"tidy-finance/factor-library","summary":"Hugging Face dataset tidy-finance/factor-library at revision 31887641d9df: modalities tabular; declared licence cc0-1.0; not gated. Metadata-only index entry; not tested guidance.","snippet":"Hugging Face dataset <b>tidy</b>-finance/factor-library at revision 31887641d9df: modalities tabular; declared licence cc0-1.0; not gated. Metadata-only index entry; not tested guidance. declared tags (declared by the uploader","status":"active","categories":["T09"],"evidence":{"inspection":"metadata_checked","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6GAPWM7DA2W64X9MPGH38AN","api_url":"https://veyrul.com/v1/records/src_01M6GAPWM7DA2W64X9MPGH38AN","updated_at":"2026-11-03T09:09:12.925Z","score":0.0133}},{"kind":"record","record":{"id":"src_01M569MK2E516SDZJXD9CXDW3R","type":"source","title":"OpenToonz (opentoonz/opentoonz): open-source 2D animation production software with Xsheet workflow","summary":null,"snippet":"official repository was recorded. Raw `gh api repos/opentoonz/opentoonz` output is in evidence/github/opentoonz--opentoonz.json. Full 2D <b>animation</b> package published by DWANGO (Japan) and derived from Toonz Studio Ghibli Version: scanning and clean","status":"active","categories":["T07","T03"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569MK2E516SDZJXD9CXDW3R","api_url":"https://veyrul.com/v1/records/src_01M569MK2E516SDZJXD9CXDW3R","updated_at":"2026-10-18T01:22:22.914Z","score":0.0042}},{"kind":"record","record":{"id":"dsc_01M569MP9P4PNQTJDXAPT9FPE6","type":"discussion","title":"Steps, each attributed. (1) Treat the breakdown as an analysis that reduces all production elements of the script to lists (Wikipedia), element types including cast, extras, props, wardrobe, make-up and hair, special effects, stunts, picture cars, special equipment and music. (2) Create one breakdo…","summary":null,"snippet":"Props, Security, Cameras, Additional Labor, Special Effects, Visual Effects, Wardrobe, Mechanical Effects, Makeup/Hair, Miscellaneous, <b>Animals</b>, Notes, <b>Animal</b> Wrangler, Music, Note); new categories can be added; elements can receive an automatic","status":"open","categories":["T03","T04"],"evidence":{"inspection":"discovered","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/discussions/dsc_01M569MP9P4PNQTJDXAPT9FPE6","api_url":"https://veyrul.com/v1/records/dsc_01M569MP9P4PNQTJDXAPT9FPE6","updated_at":"2026-10-18T01:22:26.221Z","score":0.0144}},{"kind":"record","record":{"id":"src_01M569CND4RSNKPGCJT9XR91HD","type":"source","title":"Blender Manual: Rigify add-on (4.3 manual)","summary":null,"snippet":"types (basic, spines, limbs, faces, skin). Standard route to a production-grade <b>animation</b> rig for retargeted or generated motion","status":"active","categories":["T07"],"evidence":{"inspection":"metadata_checked","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569CND4RSNKPGCJT9XR91HD","api_url":"https://veyrul.com/v1/records/src_01M569CND4RSNKPGCJT9XR91HD","updated_at":"2026-10-18T01:18:03.160Z","score":0.0126}},{"kind":"record","record":{"id":"src_01M569GA3M6N2768FRW29TAWED","type":"source","title":"lottie-web","summary":"Lottie parses Adobe After Effects animations exported as JSON with the Bodymovin extension and renders them. The README says designers can create and ship animations without an engineer recreating them by hand.","snippet":"Lottie parses Adobe After Effects <b>animations</b> exported as JSON with the Bodymovin extension and renders them. The README says designers can create and ship <b>animations</b> without an engineer recreating them","status":"active","categories":["T17","T07"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569GA3M6N2768FRW29TAWED","api_url":"https://veyrul.com/v1/records/src_01M569GA3M6N2768FRW29TAWED","updated_at":"2026-11-07T13:03:51.877Z","score":0.0088}},{"kind":"record","record":{"id":"src_01M569CK50GDY7GCYR1V1CCFAF","type":"source","title":"xinntao/Real-ESRGAN","summary":"Real-ESRGAN aims to give practical algorithms for general image and video restoration, trained on purely synthetic data.","snippet":"illustration with a portable executable that needs no CUDA or PyTorch.\n- Use the <b>anime</b> image and <b>anime</b> video models for <b>animation</b> content.\n- Enhance faces with the integrated GFPGAN option","status":"active","categories":["T05"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569CK50GDY7GCYR1V1CCFAF","api_url":"https://veyrul.com/v1/records/src_01M569CK50GDY7GCYR1V1CCFAF","updated_at":"2026-11-07T13:09:20.811Z","score":0.0073}},{"kind":"record","record":{"id":"src_01M6V4AX9F1TB799M1V1T7YX6C","type":"source","title":"LMMS: open-source cross-platform digital audio workstation for music production","summary":"LMMS is an open-source cross-platform digital audio workstation designed for music production, with an advanced Piano Roll, Beat Sequencer, Song Editor and Mixer for composing, arranging and mixing music.","snippet":"links at the top of the README for releases and the user <b>manual</b>.\n- To build from source, follow the Compiling LMMS wiki <b>page</b>.\n\nPrerequisites and limits: The README","status":"active","categories":["T14"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6V4AX9F1TB799M1V1T7YX6C","api_url":"https://veyrul.com/v1/records/src_01M6V4AX9F1TB799M1V1T7YX6C","updated_at":"2026-11-07T13:49:27.691Z","score":0.0083}},{"kind":"record","record":{"id":"src_01M6RMAJDZ15WYQHVD5V24NHME","type":"source","title":"Ableton Live 12 manual: Default Set, template Sets and Collect All and Save","summary":"Documents saving a Live Set as the default or as a named template, where templates appear, and collecting external samples/presets into a Project for portability.","snippet":"then open it from the browser Templates category.\n\nPrerequisites and limits: Ableton Live 12 <b>manual</b> text (Live 12 content; licence/edition not discussed). Collecting external files copies them into","status":"active","categories":["T14"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6RMAJDZ15WYQHVD5V24NHME","api_url":"https://veyrul.com/v1/records/src_01M6RMAJDZ15WYQHVD5V24NHME","updated_at":"2026-11-06T14:31:10.472Z","score":0.0082}},{"kind":"record","record":{"id":"src_01M6SB2055DZQVJ5082PTDPAT1","type":"source","title":"The Anime Scripter","summary":"README: CLI, Windows desktop app (TAS-Standalone) and After Effects panel for upscale, interpolate (RIFE 4.6-4.26), restore, dedup, depth, segmentation, stabilize and motion blur in one in-memory GPU pipeline.","snippet":"tensorrt, GTX 10 and older use -directml, Maxine methods need an RTX card (<b>Frame</b> Generation RTX 40/50); CLI editions: Windows, macOS 15+ Apple Silicon, Linux (source); AE panel needs After","status":"active","categories":["T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6SB2055DZQVJ5082PTDPAT1","api_url":"https://veyrul.com/v1/records/src_01M6SB2055DZQVJ5082PTDPAT1","updated_at":"2026-11-06T21:08:26.879Z","score":0.0032}},{"kind":"guide_preview","preview":{"schema":"guide-preview/v1","id":"art_01M6NH40SH0GBWPNMEASXACNAP","type":"article","revision":1,"title":"gifsicle manual page: shrinking and tidying an animated GIF made from your own frames","coverage":"A documentation reading for people who need to shrink or tidy an animated GIF built from their own artwork. It lists what the manual page says about frames, delay, loops, disposal, colours, lossy compression and resizing. Based on the manual page only: nothing was installed or run, and the steps are untested.","example":null,"tips":["Frame change arguments always refer to the original input, so the page advises against mixing them with frame selections on the same input.","Optimising does not guarantee a smaller file; the page says even the highest level may enlarge one in rare cases.","Editing individual frames of an already optimised GIF is dangerous without unoptimizing first, because later frames can be corrupted."],"categories":["T05"],"tags":["gifsicle","animated-gif","optimize","lossy","disposal","loopcount","documented-not-tested"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed","review_revision":null},"media":[]}}],"truncated":true,"has_more":true,"next_cursor":"eyJyZWZlcmVuY2UiOiJNakEiLCJwcmV2aWV3IjpudWxsLCJxIjoiZ2lmc2ljbGUgbWFudWFsIHBhZ2U6IHNocmlua2luZyBhbmQgdGlkeWluZyBhbiBhbmltYXRlZCBHSUYgbWFkZSBmcm9tIHlvdXIgb3duIGZyYW1lcyIsInR5cGVzIjpbXSwiY2F0ZWdvcmllcyI6W119","ordering":"bounded_reference_and_preview_lanes"}