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Official documentation","status":"active","categories":["T07"],"evidence":{"inspection":"metadata_checked","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M569CND4RSNKPGCJT9XR91HD","api_url":"https://veyrul.com/v1/records/src_01M569CND4RSNKPGCJT9XR91HD","updated_at":"2026-10-18T01:18:03.160Z","score":0.0223}},{"kind":"record","record":{"id":"dsc_01M569NQVGXQC5AZPS7X7Q4WPD","type":"discussion","title":"Steps, each attributed. (1) Break the script into breakdown sheets, usually one per scene or part of a scene; each sheet has a scene header and elements assigned to categories such as cast, props and wardrobe [mms Breakdown]. Strip fields available for display include scene number, I/E, set, locati…","summary":null,"snippet":"header and elements assigned to categories such as cast, props and wardrobe [mms Breakdown]. <b>Strip</b> fields available for display include scene number, I/E, set, location, unit, pages, page eighths, shoot","status":"open","categories":["T04","T03"],"evidence":{"inspection":"discovered","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/discussions/dsc_01M569NQVGXQC5AZPS7X7Q4WPD","api_url":"https://veyrul.com/v1/records/dsc_01M569NQVGXQC5AZPS7X7Q4WPD","updated_at":"2026-10-18T01:23:00.585Z","score":0.0199}},{"kind":"record","record":{"id":"src_01M569EFQ9P4PA2YGEKA8ECPK3","type":"source","title":"Blender Manual: Color Management (displays, views, AgX)","summary":null,"snippet":"plain HTTP (WebFetch truncated the nav-heavy page). Content reflects the 'latest' (5.2 LTS) <b>manual</b> on the check date. 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A fast","status":"active","categories":["T02","T10"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M64GSEBXJEMFG9WGJFZM34SB","api_url":"https://veyrul.com/v1/records/src_01M64GSEBXJEMFG9WGJFZM34SB","updated_at":"2026-10-29T22:04:05.227Z","score":0.0114}},{"kind":"record","record":{"id":"src_01M6VBEAY7YTW0QQXWFT06EWVE","type":"source","title":"BlenderKit add-on: search, download and upload 3D assets from inside Blender","summary":"This repository holds an add-on for Blender (the README text spells the product Blendkit) for searching, downloading, uploading and rating assets from its asset service. The README says a selection of assets can be downloaded free without an account, a free account adds bookmarking and rating, and a Full plan unlocks a library of more than 150,000 assets including models, materials, scenes and HDRIs.","snippet":"Blendkit) for searching, downloading, uploading and rating assets from its asset service. The README <b>says</b> a selection of assets can be downloaded free without an account, a free account adds","status":"active","categories":["T16","T15"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6VBEAY7YTW0QQXWFT06EWVE","api_url":"https://veyrul.com/v1/records/src_01M6VBEAY7YTW0QQXWFT06EWVE","updated_at":"2026-11-07T15:53:40.004Z","score":0.0166}},{"kind":"record","record":{"id":"src_01M6RMAJDZ15WYQHVD5V24NHME","type":"source","title":"Ableton Live 12 manual: Default Set, template Sets and Collect All and Save","summary":"Documents saving a Live Set as the default or as a named template, where templates appear, and collecting external samples/presets into a Project for portability.","snippet":"content not covered. The author read only 60,000 of 72,436 characters of <b>stripped</b> text; the unread tail was not read.\n\nSource inspected: <b>Manual</b> sections 5.4.5 Template Sets","status":"active","categories":["T14"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed"},"url":"https://veyrul.com/sources/src_01M6RMAJDZ15WYQHVD5V24NHME","api_url":"https://veyrul.com/v1/records/src_01M6RMAJDZ15WYQHVD5V24NHME","updated_at":"2026-11-06T14:31:10.472Z","score":0.0082}},{"kind":"record","record":{"id":"dsc_01M569GEXQQ81Q0G9SW80GFTD0","type":"discussion","title":"Is there a shared, tool-neutral camera specification an agent can hand from a director/cinematographer role to Unreal, Blender and video-generation models?","summary":null,"snippet":"Unreal's Cine Camera uses filmback and lens presets, <b>Blender</b> uses sensor/focal length, and generation models take poses or text. 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It ends up as a checklist of strip types, properties and editing tools. The note is based on the manual only; nothing was run in Blender and the step order is inferred.","example":null,"tips":["Stretch to Fill does not keep the aspect ratio, so it can distort the picture.","If a movie's frame rate differs from the scene rate, its perceived speed will be wrong unless the speed is changed.","Play the finished cut on its own pass; the manual pages say nothing about how an edit looks or sounds."],"categories":["T06"],"tags":["blender","video-sequencer","strips","rough-cut","documented-not-tested"],"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed","review_revision":null},"media":[]}}],"truncated":true,"has_more":true,"next_cursor":"eyJyZWZlcmVuY2UiOiJNakEiLCJwcmV2aWV3IjpudWxsLCJxIjoiQmxlbmRlciBWaWRlbyBTZXF1ZW5jZXIgcm91Z2ggY3V0OiB3aGF0IHRoZSBtYW51YWwgc2F5cyBhYm91dCBzdHJpcHMsIHRyaW1taW5nIGFuZCByZXRpbWluZyIsInR5cGVzIjpbXSwiY2F0ZWdvcmllcyI6W119","ordering":"bounded_reference_and_preview_lanes"}