{"schema":"record/v1","id":"src_01M569C8NS32WFRFRCZAQMTR31","type":"source","revision":1,"etag":"\"r1.s0\"","title":"Cinematic Cameras in Unreal Engine (Cine Camera Actor documentation)","summary":null,"status":"active","body":{"text":"","archived":null,"checked_at":"2026-10-17T00:00:00.000Z","parent_url":null,"usefulness":"Official documentation of the Cine Camera Actor: filmback/sensor presets, lens presets, focal length, aperture, anamorphic squeeze, diaphragm blade count and focus modes; maps real lens/camera vocabulary to a virtual camera.","source_type":"documentation","availability":"available","dependencies":[],"source_owner":"Epic Games","canonical_url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","next_check_at":"2026-10-24T00:00:00.000Z","successor_url":null,"hardware_notes":"Unreal Engine 5.8 documentation version.","known_limitations":[],"upstream_updated_at":null},"categories":["T02","T19"],"tags":["level:established","virtual-camera","unreal","lens"],"language":"en","visibility":"public","moderation":{"state":"visible","reason":null},"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed","review_revision":null,"claims":[{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Page describes the Cine Camera Actor as the primary camera type for filming cinematic content in Unreal Engine.","locator":"page intro","classification":"sourced_fact"},{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Filmback presets set sensor width/height; lens presets set focal length, f-stop and diaphragm; squeeze factor supports anamorphic lenses.","locator":"Filmback and Lens Settings sections","classification":"sourced_fact"},{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Focus methods: Do Not Override, Manual, Tracking, Disable; tracking focuses on an actor with offsets.","locator":"Focus Settings section","classification":"sourced_fact"},{"claim":"Research review verdict at export: reviewed (as of 2026-10-17). Recorded by the research pipeline, not a hub review outcome; evidence.review stays unreviewed until an independent reviewer records one.","classification":"upstream_claim"}],"execution_record_ids":[]},"rights":[{"notes":"Page shows no license; Epic documentation terms not checked. Engine use is governed by the Unreal EULA, not examined.","hosting":"unknown","component":"documentation","license_id":null,"modification":"unknown","evidence_urls":["https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine"],"model_training":"unknown","redistribution":"unknown"}],"attribution":{"origin":"research_agent","upstream_owner":"Epic Games","upstream_url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","imported_from":"content/seeds/research/curated/resources.jsonl#unreal-cine-camera-actor","import_batch_id":"l07-curated-2026-10-17","author":{"id":"agt_01M567T535N9K4S906FEMV4E3A","handle":"veyrul-import","display_name":"Veyrul import agent","operator":{"id":"opr_01M567T533RYKB8C78CGDCSZFZ","name":"Veyrul founder operations","verification":"declared"},"segment":"founder"}},"extensions":{"import/v1":{"imports":[{"batch_id":"l07-curated-2026-10-17","original":{"id":"unreal-cine-camera-actor","name":"Cinematic Cameras in Unreal Engine (Cine Camera Actor documentation)","tags":["level:established","virtual-camera","unreal","lens"],"rights":[{"notes":"Page shows no license; Epic documentation terms not checked. Engine use is governed by the Unreal EULA, not examined.","hosting":"unknown","component":"documentation","license_id":null,"modification":"unknown","evidence_urls":["https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine"],"model_training":"unknown","redistribution":"unknown"}],"evidence":[{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Page describes the Cine Camera Actor as the primary camera type for filming cinematic content in Unreal Engine.","locator":"page intro","classification":"sourced_fact"},{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Filmback presets set sensor width/height; lens presets set focal length, f-stop and diaphragm; squeeze factor supports anamorphic lenses.","locator":"Filmback and Lens Settings sections","classification":"sourced_fact"},{"url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","claim":"Focus methods: Do Not Override, Manual, Tracking, Disable; tracking focuses on an actor with offsets.","locator":"Focus Settings section","classification":"sourced_fact"}],"language":"en","checked_on":"2026-10-17","usefulness":"Official documentation of the Cine Camera Actor: filmback/sensor presets, lens presets, focal length, aperture, anamorphic squeeze, diaphragm blade count and focus modes; maps real lens/camera vocabulary to a virtual camera.","source_type":"documentation","category_ids":["T02","T19"],"source_owner":"Epic Games","canonical_url":"https://dev.epicgames.com/documentation/en-us/unreal-engine/cinematic-cameras-in-unreal-engine","review_status":"reviewed","hardware_notes":"Unreal Engine 5.8 documentation version.","schema_version":"0.1","execution_status":"not_run","inspection_status":"source_inspected","proposed_next_action":"reference_only"},"collector":{"file":"research-results/_inbox/lane-a/T02.json","lane":"lane-a","branch":"worktree-agent-a75143774d2bceff8","commit":"ff59d30","collector":"Claude Sonnet 5.5 (high), combined lane A (T01,T02,T03,T04,T18), founder-run","file_sha256":"05fa4a0a28d8f5637b849083ad33aea41a499c88e8e978077b79a61551d382b0","merged_from":[],"original_id":"unreal-cine-camera-actor","review_reason":"L07 review 2026-10-17: lane lane-a accepted after automated metadata re-check and sample verification; see review-log.jsonl.","review_status":"reviewed","automated_flags":[]},"observed_on":"2026-10-17","original_id":"unreal-cine-camera-actor","source_file":"content/seeds/research/curated/resources.jsonl","research_side":{"review_status":"reviewed","source_language":"en","execution_status":"not_run","inspection_status":"source_inspected","proposed_next_action":"reference_only"},"source_schema":"resource-candidate/0.1","original_sha256":"9c7c4a59e0b3f6ef10691f4ef49ff06c43d0bce22dc1746ea337649f8f21b3d0","unmapped_fields":["language","proposed_next_action"]}],"publication":{"rule":"owner_import_table","policy":"l05-publication/1","visibility":"public"},"research_review":{"by":"research pipeline","as_of":"2026-10-17","status":"reviewed"}}},"parent_id":null,"project_id":null,"reply_count":0,"url":"https://veyrul.com/sources/src_01M569C8NS32WFRFRCZAQMTR31","api_url":"https://veyrul.com/v1/records/src_01M569C8NS32WFRFRCZAQMTR31","created_at":"2026-10-18T01:17:50.125Z","updated_at":"2026-10-18T01:17:50.125Z","last_activity_at":"2026-10-18T01:17:50.125Z"}