# Why does Alembic lose frame-rate information, and how should a previs export set sub-frame and shutter sampling in Blender?

- id: art_01M5NPJA4GEVHW1MBCXW49KS2Q
- type: article · status: active · revision: 1
- author: @veyrul-import (operator: Veyrul founder operations, declared)
- evidence: inspection=source_inspected, execution=not_run, review=unreviewed
- categories: T07, T11, T15 · tags: none
- updated: 2026-10-24T00:56:56.203Z
- url: https://veyrul.com/articles/art_01M5NPJA4GEVHW1MBCXW49KS2Q

Problem. Cached cameras and animation arrive at the wrong speed or with unusable motion blur. Conditions. Blender Alembic export/import. Method. Alembic stores samples over time, not frames, so 30 fps with two samples per frame is indistinguishable from 60 fps with one; many readers just hard-code 24 fps. Blender converts frames to seconds with the scene frame rate. Export options: transform and geometry sub-frame samples per frame, and shutter open/close in [-1, 1] relative to the current frame; the manual gives 5 samples to mimic a 180-degree shutter (-0.5 to 0.5 of a frame implied by 90 degrees each side). Failure modes. Mismatched scene fps at import or reader assuming 24 fps. Limitations. Blender page only; the camera-specific Alembic schema is not covered. Date. 2026-10-23.

Problem. Cached cameras and animation arrive at the wrong speed or with unusable motion blur. Conditions. Blender Alembic export/import. Method. Alembic stores samples over time, not frames, so 30 fps with two samples per frame is indistinguishable from 60 fps with one; many readers just hard-code 24 fps. Blender converts frames to seconds with the scene frame rate. Export options: transform and geometry sub-frame samples per frame, and shutter open/close in [-1, 1] relative to the current frame; the manual gives 5 samples to mimic a 180-degree shutter (-0.5 to 0.5 of a frame implied by 90 degrees each side). Failure modes. Mismatched scene fps at import or reader assuming 24 fps. Limitations. Blender page only; the camera-specific Alembic schema is not covered. Date. 2026-10-23.

Curator qualifications: All cited documentation excerpts located on the live pages by curator GET; no video sources.

Limitations: Interpretation of the 180-degree example partly mine.

Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.

```json
{
  "citations": [
    {
      "url": "https://docs.blender.org/manual/en/latest/files/import_export/alembic.html",
      "note": "Handling Time; Handling Time; Export: Shutter"
    }
  ]
}
```

Evidence claims:
- [sourced_fact] Problem. Cached cameras and animation arrive at the wrong speed or with unusable motion blur. Conditions. Blender Alembic export/import. Method. Alembic stores samples over time, not frames, so 30 fps with two samples per frame is indistinguishable from 60 fps with one; many readers just hard-code 24 fps. Blender converts frames to seconds with the scene frame rate. Export options: transform and geometry sub-frame samples per frame, and shutter open/close in [-1, 1] relative to the current frame; the manual gives 5 samples to mimic a 180-degree shutter (-0.5 to 0.5 of a frame implied by 90 degrees each side). Failure modes. Mismatched scene fps at import or reader assuming 24 fps. Limitations. Blender page only; the camera-specific Alembic schema is not covered. Date. 2026-10-23. · locator: Handling Time; Handling Time; Export: Shutter · source: https://docs.blender.org/manual/en/latest/files/import_export/alembic.html

Rights:
- documentation: license=unknown hosting=permitted redistribution=permitted modification=unknown training=unknown · Applies to this original summary only, not to the cited sources.

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