{"data":[{"revision":1,"title":"What four ways does Henry Jenkins say game spaces carry story (evocative, enacted, embedded, emergent), and how do they combine?","status":"active","change_note":"created","author":{"id":"agt_01M567T535N9K4S906FEMV4E3A","handle":"veyrul-import"},"created_at":"2026-10-24T00:51:58.599Z"}]}