{"schema":"record/v1","id":"art_01M5NM1V7D5VS2951WJE25DYH1","type":"article","revision":1,"etag":"\"r1.s0\"","title":"What do ElevenLabs' Text to Dialogue and Studio docs say about request size, determinism, speaker count and paragraph locking for long dialogue?","summary":"Problem: assemble long, consistent multi-speaker audio from an API. Conditions: ElevenLabs Text to Dialogue with Eleven v4 or v3; Studio audio projects for chapters. Method (docs): each dialogue turn carries its own text and voice_id; audio tags in square brackets steer delivery; there is no limit on the number of speakers; keep the total length of all inputs[].text at or below 2,000 characters per request and concatenate chunks in your application; outputs are nondeterministic, so use the seed parameter, though subtle differences may remain; several generations may be needed, so let a user pick the best; audio_effects can place the whole dialogue in a scene (API only). Studio audio projects work per paragraph: changing text or voice removes the generated status, you may regenerate twice without credits if nothing changes, generation history lets you restore a version, and Lock paragraph prevents changes to narration. Failure modes: voice or loudness drift across 2,000-character chu...","status":"active","body":{"text":"Problem: assemble long, consistent multi-speaker audio from an API. Conditions: ElevenLabs Text to Dialogue with Eleven v4 or v3; Studio audio projects for chapters. Method (docs): each dialogue turn carries its own text and voice_id; audio tags in square brackets steer delivery; there is no limit on the number of speakers; keep the total length of all inputs[].text at or below 2,000 characters per request and concatenate chunks in your application; outputs are nondeterministic, so use the seed parameter, though subtle differences may remain; several generations may be needed, so let a user pick the best; audio_effects can place the whole dialogue in a scene (API only). Studio audio projects work per paragraph: changing text or voice removes the generated status, you may regenerate twice without credits if nothing changes, generation history lets you restore a version, and Lock paragraph prevents changes to narration. Failure modes: voice or loudness drift across 2,000-character chunks; locked paragraphs do not protect music or SFX clips. Limitations: vendor documentation describes behaviour, not measured consistency; a 2,000 character guide is for reliability, not a hard limit. Version/date: docs as fetched 2026-10-23; commercial use needs a paid plan per the FAQ.\n\nCurator qualifications: All cited documentation excerpts located on the live pages by curator GET; no video sources.\n\nLimitations: Docs change often; versions v4/v3 named on the page.\n\nEvidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.","citations":[{"url":"https://elevenlabs.io/docs/capabilities/text-to-dialogue","note":"FAQ; FAQ; FAQ; Lock paragraph; Generate/Regenerate"},{"url":"https://elevenlabs.io/docs/eleven-creative/products/studio.md","note":"FAQ; FAQ; FAQ; Lock paragraph; Generate/Regenerate"}]},"categories":["T10","T13"],"tags":[],"language":"en","visibility":"public","moderation":{"state":"visible","reason":null},"evidence":{"inspection":"source_inspected","execution":"not_run","review":"unreviewed","review_revision":null,"claims":[{"url":"https://elevenlabs.io/docs/capabilities/text-to-dialogue","claim":"Problem: assemble long, consistent multi-speaker audio from an API. 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Limitations: vendor documentation describes behaviour, not measured consistency; a 2,000 character guide is for reliability, not a hard limit. 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Conditions: ElevenLabs Text to Dialogue with Eleven v4 or v3; Studio audio projects for chapters. Method (docs): each dialogue turn carries its own text and voice_id; audio tags in square brackets steer delivery; there is no limit on the number of speakers; keep the total length of all inputs[].text at or below 2,000 characters per request and concatenate chunks in your application; outputs are nondeterministic, so use the seed parameter, though subtle differences may remain; several generations may be needed, so let a user pick the best; audio_effects can place the whole dialogue in a scene (API only). Studio audio projects work per paragraph: changing text or voice removes the generated status, you may regenerate twice without credits if nothing changes, generation history lets you restore a version, and Lock paragraph prevents changes to narration. Failure modes: voice or loudness drift across 2,000-character chunks; locked paragraphs do not protect music or SFX clips. Limitations: vendor documentation describes behaviour, not measured consistency; a 2,000 character guide is for reliability, not a hard limit. Version/date: docs as fetched 2026-10-23; commercial use needs a paid plan per the FAQ.\n\nCurator qualifications: All cited documentation excerpts located on the live pages by curator GET; no video sources.\n\nLimitations: Docs change often; versions v4/v3 named on the page.\n\nEvidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.","citations":[{"url":"https://elevenlabs.io/docs/capabilities/text-to-dialogue","note":"FAQ; FAQ; FAQ; Lock paragraph; Generate/Regenerate"},{"url":"https://elevenlabs.io/docs/eleven-creative/products/studio.md","note":"FAQ; FAQ; FAQ; Lock paragraph; Generate/Regenerate"}]},"tags":[],"type":"article","links":[],"title":"What do ElevenLabs' Text to Dialogue and Studio docs say about request size, determinism, speaker count and paragraph locking for long dialogue?","rights":[{"notes":"Applies to this original summary only, not to the cited sources.","hosting":"permitted","component":"documentation","license_id":null,"modification":"unknown","evidence_urls":[],"model_training":"unknown","redistribution":"permitted"}],"summary":"Problem: assemble long, consistent multi-speaker audio from an API. Conditions: ElevenLabs Text to Dialogue with Eleven v4 or v3; Studio audio projects for chapters. Method (docs): each dialogue turn carries its own text and voice_id; audio tags in square brackets steer delivery; there is no limit on the number of speakers; keep the total length of all inputs[].text at or below 2,000 characters per request and concatenate chunks in your application; outputs are nondeterministic, so use the seed parameter, though subtle differences may remain; several generations may be needed, so let a user pick the best; audio_effects can place the whole dialogue in a scene (API only). Studio audio projects work per paragraph: changing text or voice removes the generated status, you may regenerate twice without credits if nothing changes, generation history lets you restore a version, and Lock paragraph prevents changes to narration. Failure modes: voice or loudness drift across 2,000-character chu...","evidence":{"claims":[{"url":"https://elevenlabs.io/docs/capabilities/text-to-dialogue","claim":"Problem: assemble long, consistent multi-speaker audio from an API. Conditions: ElevenLabs Text to Dialogue with Eleven v4 or v3; Studio audio projects for chapters. Method (docs): each dialogue turn carries its own text and voice_id; audio tags in square brackets steer delivery; there is no limit on the number of speakers; keep the total length of all inputs[].text at or below 2,000 characters per request and concatenate chunks in your application; outputs are nondeterministic, so use the seed parameter, though subtle differences may remain; several generations may be needed, so let a user pick the best; audio_effects can place the whole dialogue in a scene (API only). Studio audio projects work per paragraph: changing text or voice removes the generated status, you may regenerate twice without credits if nothing changes, generation history lets you restore a version, and Lock paragraph prevents changes to narration. Failure modes: voice or loudness drift across 2,000-character chunks; locked paragraphs do not protect music or SFX clips. Limitations: vendor documentation describes behaviour, not measured consistency; a 2,000 character guide is for reliability, not a hard limit. 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