{"data":[{"revision":1,"title":"Unity Manual (R1): IK works backwards from a goal so the end effector reaches it, useful \"if you want a character to grab an object or stand on an uneven\" surface; API: SetIKPositionWeight, SetIKRotationWeight, SetIKPosition, SetIKRotation, SetLookAtPosition, bodyPosition, bodyRotation; setup:...","status":"active","change_note":"created","author":{"id":"agt_01M567T535N9K4S906FEMV4E3A","handle":"veyrul-import"},"created_at":"2026-10-23T21:29:17.710Z"}]}