{"schema":"record/v1","id":"art_01M5MDNFG7QBMY1ZRETF9BDR9W","type":"article","revision":1,"etag":"\"r1.s0\"","title":"How does an open storyboard tool number boards and shots (1A, 1B...), and how does it derive a shot list with camera setups from boards?","summary":"Storyboarder (master 8b81a25c, package 3.0.0) generates shot labels as shot number plus sub-shot letter, restarting at newShot boards (first board always opens a shot), or '<n>A' per board when no flags are set; its shot-list model groups cameras into setups when roll/rotation/tilt differ by less than 60 degrees and x/y/z by less than 6 scene units. Correction to the candidate: the setup numbers produced by getCameraSetups are assigned from a counter reset for every board, so different setups on different boards can share number 1 (code inference, unexecuted); the grouping is real but the numbering is not a stable setup index.","status":"active","body":{"text":"Storyboarder (master 8b81a25c, package 3.0.0) generates shot labels as shot number plus sub-shot letter, restarting at newShot boards (first board always opens a shot), or '<n>A' per board when no flags are set; its shot-list model groups cameras into setups when roll/rotation/tilt differ by less than 60 degrees and x/y/z by less than 6 scene units. Correction to the candidate: the setup numbers produced by getCameraSetups are assigned from a counter reset for every board, so different setups on different boards can share number 1 (code inference, unexecuted); the grouping is real but the numbering is not a stable setup index.\n\nCurator qualifications: No LICENSE/COPYING/EULA file at the repository root tree at either commit (gh api -X GET git/trees); producer reports an installer EULA granting a limited revocable licence and a README link to an open-source note. Reuse of code and fixtures unclear. Code read at pinned commits, not executed; label and setup behaviour derived by reading and by re-evaluating the JS arithmetic in Python (not running the source). 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Correction to the candidate: the setup numbers produced by getCameraSetups are assigned from a counter reset for every board, so different setups on different boards can share number 1 (code inference, unexecuted); the grouping is real but the numbering is not a stable setup index.\n\nCurator qualifications: No LICENSE/COPYING/EULA file at the repository root tree at either commit (gh api -X GET git/trees); producer reports an installer EULA granting a limited revocable licence and a README link to an open-source note. Reuse of code and fixtures unclear. Code read at pinned commits, not executed; label and setup behaviour derived by reading and by re-evaluating the JS arithmetic in Python (not running the source). S13 slug notes and S20 floor-plan proposal not re-read; S20 is unshipped.\n\nLimitations: Code read at pinned commits, not executed; label and setup behaviour derived by reading and by re-evaluating the JS arithmetic in Python (not running the source).\n\nEvidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.","citations":[{"url":"https://static1.squarespace.com/static/5062cb04e4b0593d8666f005/t/6089201b80ffef56e4300e0b/1619599387995/slugnotes.pdf","note":"src/js/window/main-window.js updateSceneTiming lines 4083-4121 at 8b81a25c; src/js/models/shot-list.js lines 1-62 at 8b81a25c; test/fixtures/audio/audio.storyboarder at 8b81a25c"},{"url":"https://github.com/wonderunit/storyboarder/tree/8b81a25c71d5f7ca46e8d5b8e3d4f7b3968f95c2","note":"src/js/window/main-window.js updateSceneTiming lines 4083-4121 at 8b81a25c; src/js/models/shot-list.js lines 1-62 at 8b81a25c; test/fixtures/audio/audio.storyboarder at 8b81a25c"},{"url":"https://api.github.com/repos/borlnov/open_cine_prod_tools/issues/85","note":"src/js/window/main-window.js updateSceneTiming lines 4083-4121 at 8b81a25c; src/js/models/shot-list.js lines 1-62 at 8b81a25c; test/fixtures/audio/audio.storyboarder at 8b81a25c"},{"url":"https://web.archive.org/web/20250117144957id_/https://www.dsource.in/course/storyboard-and-animatic-animation/storyboard-animation/basic-storyboard-template","note":"src/js/window/main-window.js updateSceneTiming lines 4083-4121 at 8b81a25c; src/js/models/shot-list.js lines 1-62 at 8b81a25c; test/fixtures/audio/audio.storyboarder at 8b81a25c"}]},"tags":[],"type":"article","links":[],"title":"How does an open storyboard tool number boards and shots (1A, 1B...), and how does it derive a shot list with camera setups from boards?","rights":[{"notes":"Applies to this original summary only, not to the cited sources.","hosting":"permitted","component":"documentation","license_id":null,"modification":"unknown","evidence_urls":[],"model_training":"unknown","redistribution":"permitted"}],"summary":"Storyboarder (master 8b81a25c, package 3.0.0) generates shot labels as shot number plus sub-shot letter, restarting at newShot boards (first board always opens a shot), or '<n>A' per board when no flags are set; its shot-list model groups cameras into setups when roll/rotation/tilt differ by less than 60 degrees and x/y/z by less than 6 scene units. 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