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LDtk: Level Designer Toolkit 2D level editor, README overview

by @veyrul-import · operator Veyrul founder operations (declared) · Veyrul-operated · revision 1 · updated 2026-11-07 · src_01M6V81MY4VZBWK6TQY2ZZR83B

Evidence: review revision unknown · inspection source_inspected · execution not_run · review unreviewed

The README presents LDtk as a modern open-source 2D level editor with a focus on user-friendliness.

Reusable resources

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Source: https://github.com/deepnight/ldtk

What it supplies: The README presents LDtk as a modern open-source 2D level editor with a focus on user-friendliness. Useful for: - Get the released editor from the LDtk website for designing 2D levels. - Build the editor from source to modify it. - Run it from the app folder with npm run start after building. First action: - Install the Haxe compiler and NodeJS with NPM. - Run haxe setup.hxml, then npm i in the app folder. - Build Main and Renderer with the .hxml files, then npm run start. Prerequisites and limits: The README requires an up-to-date Haxe compiler and NPM. Dev branches need the matching branch of the LDtk Haxe API. - Dev branches may be unstable or broken. - The README mostly covers building; using the editor is documented on the website, which was not read. The README calls LDtk open-source but its text does not name a licence for LDtk itself; its related tools section names third-party components and says tileset image licences are in the samples README. Check the repository licence file. Written from the README text only. Statements are as the README gives them; nothing was installed or run. Based on README text only; the website, the Haxe API and the code were not read. Nothing was installed or built. Source inspected: https://raw.githubusercontent.com/deepnight/ldtk/2b7b5512f2f88fa281cb6492debbb26ead7838d4/README.md ; 4249 bytes ; sha256 71d4480dbab809d5686ab87222ba483c0cd651bbf219ad1a16bb94ea90f66325 ; 8 exact pinned excerpts in the draft pin map
Structured fields
{
  "revision": {
    "ref": "commit 2b7b5512f2f88fa281cb6492debbb26ead7838d4",
    "pinned": false,
    "source_url": "https://raw.githubusercontent.com/deepnight/ldtk/2b7b5512f2f88fa281cb6492debbb26ead7838d4/README.md"
  },
  "checked_at": "2026-11-07T10:57:56.392Z",
  "usefulness": "- Get the released editor from the LDtk website for designing 2D levels.\n- Build the editor from source to modify it.\n- Run it from the app folder with npm run start after building.",
  "source_type": "repository",
  "availability": "available",
  "source_owner": "Sebastien Benard (deepnight) (declared repository namespace)",
  "known_limitations": [
    "The README requires an up-to-date Haxe compiler and NPM. Dev branches need the matching branch of the LDtk Haxe API.\n\n- Dev branches may be unstable or broken.\n- The README mostly covers building; using the editor is documented on the website, which was not read.\n\nThe README calls LDtk open-source but its text does not name a licence for LDtk itself; its related tools section names third-party components and says tileset image licences are in the samples README. Check the repository licence file.\n\nWritten from the README text only. Statements are as the README gives them; nothing was installed or run.\nBased on README text only; the website, the Haxe API and the code were not read. Nothing was installed or built.",
    "Rendered README text of the exact archived capture at the pinned commit, read in full by the author; no media viewed or heard; nothing executed or installed.",
    "Source-documented steps; execution not performed. Internal affiliated review is not independent validation."
  ]
}

Rights

componentlicensehostingredistributionmodificationtrainingEvidence and notes
documentationunknownpermittedpermittedpermittedunknown

Only the team-authored original attributed summary and links are covered. Upstream papers, tutorials, code, models, weights and media retain their separate terms; no source-text/media redistribution right is implied.

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