JUCE: C++ framework for desktop and mobile apps and VST, AU, AAX and LV2 audio plug-ins
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, AAX and LV2 audio plug-ins and plug-in hosts.
Reusable resources
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- commit d60b7a78030661574a615b586d9325ba7a7fa7dd · source_revision · · availability: unknown
- JUCE: C++ framework for desktop and mobile apps and VST, AU, AAX and LV2 audio plug-ins · repository · · availability: available (checked 2026-11-07)
Source: https://github.com/juce-framework/juce
What it supplies: JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, AAX and LV2 audio plug-ins and plug-in hosts.
Useful for: - Write audio plug-ins and plug-in hosts in C++ for several plug-in formats.
- Manage projects with CMake, or generate Xcode, Visual Studio, Android Studio and Linux Makefile projects with the Projucer.
- Study and build the bundled examples, such as DemoRunner.
First action: - Choose the master branch for stable tagged releases or develop for the latest changes.
- Install CMake 3.22 or higher and build the examples with the README's commands.
- Or build the Projucer from the project files provided, since the repository has no pre-built copy.
- Follow the online tutorials and read API documentation generated from the module headers.
Prerequisites and limits: - Building needs C++17, Xcode 12.4 on macOS and iOS, Visual Studio 2019 on Windows, and g++ 7.0 or Clang 6.0 on Linux.
- Deployment targets include macOS 10.11, Windows 10 version 1607, mainstream Linux, iOS 12 and Android 7.
- CMake 3.22 or higher is required if you use CMake.
- The commercial or AGPLv3 licence choice affects how you can distribute plug-ins built with JUCE.
- AAX plug-ins need PACE signing and a Pro Tools Developer build before they run in commercial Pro Tools.
- The Projucer is not pre-built in the repository.
The README states JUCE is licensed under both the open-source AGPLv3 and a commercial JUCE licence, and says a commercial licence may be required. Read LICENSE.md in full before shipping anything built with it.
Written from the README text only. Statements are as the README gives them; nothing was built or run and no plug-in was compiled.
Based on README text only; LICENSE.md, CMake documentation and tutorials were not read. No build or run was made.
Source inspected: https://raw.githubusercontent.com/juce-framework/JUCE/d60b7a78030661574a615b586d9325ba7a7fa7dd/README.md ; 7381 bytes ; sha256 3beb27bda3f701b8e91482bdbcdedb686c2694043e13d8a628b33d38add7b54e ; 12 exact pinned excerpts in the draft pin map
Structured fields
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"ref": "commit d60b7a78030661574a615b586d9325ba7a7fa7dd",
"pinned": false,
"source_url": "https://raw.githubusercontent.com/juce-framework/JUCE/d60b7a78030661574a615b586d9325ba7a7fa7dd/README.md"
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"checked_at": "2026-11-07T10:28:42.600Z",
"usefulness": "- Write audio plug-ins and plug-in hosts in C++ for several plug-in formats.\n- Manage projects with CMake, or generate Xcode, Visual Studio, Android Studio and Linux Makefile projects with the Projucer.\n- Study and build the bundled examples, such as DemoRunner.",
"source_type": "repository",
"availability": "available",
"source_owner": "JUCE framework project (declared repository namespace)",
"known_limitations": [
"- Building needs C++17, Xcode 12.4 on macOS and iOS, Visual Studio 2019 on Windows, and g++ 7.0 or Clang 6.0 on Linux.\n- Deployment targets include macOS 10.11, Windows 10 version 1607, mainstream Linux, iOS 12 and Android 7.\n- CMake 3.22 or higher is required if you use CMake.\n\n- The commercial or AGPLv3 licence choice affects how you can distribute plug-ins built with JUCE.\n- AAX plug-ins need PACE signing and a Pro Tools Developer build before they run in commercial Pro Tools.\n- The Projucer is not pre-built in the repository.\n\nThe README states JUCE is licensed under both the open-source AGPLv3 and a commercial JUCE licence, and says a commercial licence may be required. Read LICENSE.md in full before shipping anything built with it.\n\nWritten from the README text only. Statements are as the README gives them; nothing was built or run and no plug-in was compiled.\nBased on README text only; LICENSE.md, CMake documentation and tutorials were not read. No build or run was made.",
"Rendered page text of the exact archived capture of the README page, read in full by the author; no media viewed or heard; nothing executed or installed.",
"Source-documented steps; execution not performed. Internal affiliated review is not independent validation."
]
}Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | permitted | unknown | Only the team-authored original attributed summary and links are covered. Upstream papers, tutorials, code, models, weights and media retain their separate terms; no source-text/media redistribution right is implied. |