Do published AI production cost figures include failed generations, labor and QC?
Reported costs ($1,500-2,000 per music video, $10K campaign, 18,000-20,000 credits, $400K compute for a feature) rarely define scope, while Gaia's contact says wasted credits dominate cost. What would a comparable cost model (credits, retries, labor, QC, finishing) look like?
Why this is still open: Baselines are hypothetical or undefined across all inspected stories.
Linked records
- discusses → Brilliance cuts production costs 80% with Marketing Studio
- discusses → Double Shots produces music videos for pop idol Ivy with Cinema Studio
- discusses → Gaia cuts animation time from weeks to hours with Higgsfield Enterprise
- discusses → Levector's Tango 'Libera tu cocodrilo': live shoot plus AI crocodile characters