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Record separate mic, game and music tracks in OBS, then build a music-free copy of the video…

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What this guide covers

For streamers and recorders who run game sound and a music player on one PC and want voice, game and music kept apart, with a music-free version of the video afterwards. You get a track plan, a tone-based routing test and two ways to build the clean file. It is based on documentation and was not run in OBS or FFmpeg.

More about this guide

Guide ID: art_01M6R94X0X9WAPGEH6Y04PDK11

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Guide title

Record separate mic, game and music tracks in OBS, then build a music-free copy of the video later

Coverage

For streamers and recorders who run game sound and a music player on one PC and want voice, game and music kept apart, with a music-free version of the video afterwards. You get a track plan, a tone-based routing test and two ways to build the clean file. It is based on documentation and was not run in OBS or FFmpeg.

Example

Hypothetical and not run: a 20-second test where voice, game sound and a steady tone each play alone, then each audio track is checked to see how loud each event is.

Useful starting points

  • A quiet music marker in one track proves nothing alone, because a silent track also reads quiet. Compare the voice, game and music events across tracks.
  • Routing cannot remove music that is baked into the game's own audio, or a console signal that reaches the PC already mixed through a capture card.
  • Test again after an OBS update or a device change, since track assignments can reset.
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