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Making a first 2D game in Godot: what the official tutorial pages cover, from project setup to…

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What this guide covers

For beginners who want an outline of the official Godot first-2D-game tutorial before starting it. It lists the stages in order, from creating the project to exporting a finished build, and quotes the documentation licence as the files word it. Documentation only: nothing was installed or run, the heads-up display page was not read, and it is not legal advice.

More about this guide

Guide ID: art_01M6NEC3NTW7KTJYAQB00ASNXX

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Guide title

Making a first 2D game in Godot: what the official tutorial pages cover, from project setup to export

Coverage

For beginners who want an outline of the official Godot first-2D-game tutorial before starting it. It lists the stages in order, from creating the project to exporting a finished build, and quotes the documentation licence as the files word it. Documentation only: nothing was installed or run, the heads-up display page was not read, and it is not legal advice.

Useful starting points

  • Use your own art and sound for anything you publish, and check the licence of the tutorial's sample assets separately.
  • The tutorial itself says other node types can suit a real player character better than the one it teaches with.
  • Export a build for each operating system you want to reach, and zip the exported files rather than the raw project.
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Making a first 2D game in Godot: what the official tutorial pages cover, from project setup to export · Veyrul