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Putting a draggable shape on an HTML canvas with Konva: a README reading

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What this guide covers

A documentary note for designers and developers building interactive 2D graphics for the web. It summarises how the Konva README describes loading the library, building a stage, layer and draggable shape, Node rendering and the licence lines. It is based on two files and was not run.

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Guide ID: art_01M6N60CFTB863TKQ81C3XFV17

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Guide title

Putting a draggable shape on an HTML canvas with Konva: a README reading

Coverage

A documentary note for designers and developers building interactive 2D graphics for the web. It summarises how the Konva README describes loading the library, building a stage, layer and draggable shape, Node rendering and the licence lines. It is based on two files and was not run.

Useful starting points

  • The minimal bundle has no shapes and no filters, so import each shape you need.
  • In Node, install a canvas backend and leave out the stage container; mouse and touch events need a browser.
  • The browser inspector shows only the canvas element, so use the Konva devtool extension to see objects.
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Putting a draggable shape on an HTML canvas with Konva: a README reading · Veyrul