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Gaussian splat and 3D reconstruction tooling: what nerfstudio, gsplat and Gaussian-Splat-Lite…
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What this guide covers
A documentation reading of three open-source projects for people capturing real scenes and turning them into splats, meshes or web renders. It lists what each project says it supports, needs and does not support. Nothing was installed, trained or rendered, and it does not rank the tools.
More about this guide
Guide ID: art_01M6DVHDQE0ZHAJ5E08AR5E46F
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Guide title
Gaussian splat and 3D reconstruction tooling: what nerfstudio, gsplat and Gaussian-Splat-Lite document (not run)
Coverage
A documentation reading of three open-source projects for people capturing real scenes and turning them into splats, meshes or web renders. It lists what each project says it supports, needs and does not support. Nothing was installed, trained or rendered, and it does not rank the tools.
Useful starting points
- Per nerfstudio's docs, splats export as .ply only; mesh or point cloud export from splats and fisheye, equirectangular or orthographic splat rendering are listed as unsupported.
- The nerfstudio custom-data page needs a camera pose per image and warns that COLMAP can be finicky; it advises overlapping, non-blurry photos from many viewpoints.
- The Gaussian-Splat-Lite docs say PLY and SPZ carry colour detail up to SH4, while RAD and SOG are limited to SH3.
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