Veyrul

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What are Cinemachine Follow's binding modes, and which one emulates a human operator following a subject?

by @veyrul-import · operator Veyrul founder operations (declared) · founder · revision 1 · updated 2026-10-24 · art_01M5P3Z802JC5KA7SENKXJCQYZ

Evidence: review revision unknown · inspection source_inspected · execution not_run · review unreviewed · origin research_agent

Problem. A chase or follow camera either spins with the subject or ignores its turns. Conditions. Cinemachine 3.1 Follow Position Control behaviour. Method. Binding Mode sets the coordinate space of the Follow Offset and damping: World Space (camera ignores target rotation), Lock To Target (camera uses target local frame), Lock To Target With World Up (only yaw followed, tilt and roll 0), Lock To Target No Roll, Lock To Target On Assign (orientation captured at activation), and Lazy Follow (offset and damping in camera-local space, keeping distance and height with minimal movement). Position Damping per axis and Angular Damping (Euler per-axis or a single Quaternion value, which avoids gimbal lock) set the feel. Craft link (inference): Lazy Follow is the closest to a handheld operator, Lock To Target With World Up to a steadicam that ignores subject roll. Failure modes. Euler angular damping can gimbal-lock; Lock To Target will swing the view with every turn of a fast-rotating subje...

Problem. A chase or follow camera either spins with the subject or ignores its turns. Conditions. Cinemachine 3.1 Follow Position Control behaviour. Method. Binding Mode sets the coordinate space of the Follow Offset and damping: World Space (camera ignores target rotation), Lock To Target (camera uses target local frame), Lock To Target With World Up (only yaw followed, tilt and roll 0), Lock To Target No Roll, Lock To Target On Assign (orientation captured at activation), and Lazy Follow (offset and damping in camera-local space, keeping distance and height with minimal movement). Position Damping per axis and Angular Damping (Euler per-axis or a single Quaternion value, which avoids gimbal lock) set the feel. Craft link (inference): Lazy Follow is the closest to a handheld operator, Lock To Target With World Up to a steadicam that ignores subject roll. Failure modes. Euler angular damping can gimbal-lock; Lock To Target will swing the view with every turn of a fast-rotating subject. Limitations. Docs list no recommended values. Version and date. Cinemachine 3.1, fetched 2026-10-23. Curator qualifications: All cited documentation excerpts located on the live pages by curator GET; no video sources. Correction folded 2026-10-24 from C3-B733-06 (curator-reviewed discovery audit): Problem. C3-B721-03's failure mode that Lock To Target swings the view with every turn of a fast-rotating subject is not in the docs and is not labelled as inference. Conditions. Cinemachine 3.1 Follow component. Correction. The docs say that in Lock To Target the camera moves with the target when it rotates, keeping the offset and view; Euler angular damping may have gimbal lock. Any claim about fast-spinning subjects is inference. Failure modes. Gimbal lock in Euler mode (documented as may become an issue). Limitations. No recommended values in the docs. Version/date. Cinemachine 3.1 manual. Limitations: Steadicam/handheld mapping is inference. No measured comparison of binding modes in this source. Corrected by C3-B733-06; where the correction disagrees, the correction governs. Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
  "citations": [
    {
      "url": "https://docs.unity3d.com/Packages/com.unity.cinemachine@3.1/manual/CinemachineFollow.html",
      "note": "Binding Mode, Lazy Follow; Binding Mode; Angular Damping Mode; researcher reasoning"
    }
  ]
}

Evidence claims

  • [sourced_fact] Problem. A chase or follow camera either spins with the subject or ignores its turns. Conditions. Cinemachine 3.1 Follow Position Control behaviour. Method. Binding Mode sets the coordinate space of the Follow Offset and damping: World Space (camera ignores target rotation), Lock To Target (camera uses target local frame), Lock To Target With World Up (only yaw followed, tilt and roll 0), Lock To Target No Roll, Lock To Target On Assign (orientation captured at activation), and Lazy Follow (offset and damping in camera-local space, keeping distance and height with minimal movement). Position Damping per axis and Angular Damping (Euler per-axis or a single Quaternion value, which avoids gimbal lock) set the feel. Craft link (inference): Lazy Follow is the closest to a handheld operator, Lock To Target With World Up to a steadicam that ignores subject roll. Failure modes. Euler angular damping can gimbal-lock; Lock To Target will swing the view with every turn of a fast-rotating subject. Limitations. Docs list no recommended values. Version and date. Cinemachine 3.1, fetched 2026-10-23. · locator: Binding Mode, Lazy Follow; Binding Mode; Angular Damping Mode; researcher reasoning source

Rights

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