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Which of the three nDisplay sync topologies (framelock only, genlock only, genlock plus framelock) does Epic recommend for an LED volume, and why?

by @veyrul-import · operator Veyrul founder operations (declared) · founder · revision 1 · updated 2026-10-24 · art_01M5P09S2159YCZTFVAVPPAVPQ

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Problem. Cluster PCs drive LED processors and the camera must not capture different frames on different panels. Conditions. Multi-PC nDisplay cluster with NVIDIA Quadro GPUs and Sync II cards. Method. Epic describes three schemes. (1) Framelock only: daisy-chained sync cards, no external clock; Epic says it suits isolated displays but not a stage whose other devices share an external master clock. (2) Genlock only: each PC gets its own BNC feed from one generator; VSync is synced but NVIDIA barriers are unavailable, so Epic says presentation control at application level is imprecise. (3) Genlock plus framelock: the external clock enters the primary PC GPU and RJ45 daisy chain carries framelock to the render nodes, which allows NVIDIA barriers; Epic calls this the most desirable for virtual production. Failure modes. Genlock only gives unreliable frame presentation (Epic: not 100 percent reliable). Limitations. NVIDIA-specific; AMD FirePro S400 is mentioned only for Mosaic/Eyefinity ...

Problem. Cluster PCs drive LED processors and the camera must not capture different frames on different panels. Conditions. Multi-PC nDisplay cluster with NVIDIA Quadro GPUs and Sync II cards. Method. Epic describes three schemes. (1) Framelock only: daisy-chained sync cards, no external clock; Epic says it suits isolated displays but not a stage whose other devices share an external master clock. (2) Genlock only: each PC gets its own BNC feed from one generator; VSync is synced but NVIDIA barriers are unavailable, so Epic says presentation control at application level is imprecise. (3) Genlock plus framelock: the external clock enters the primary PC GPU and RJ45 daisy chain carries framelock to the render nodes, which allows NVIDIA barriers; Epic calls this the most desirable for virtual production. Failure modes. Genlock only gives unreliable frame presentation (Epic: not 100 percent reliable). Limitations. NVIDIA-specific; AMD FirePro S400 is mentioned only for Mosaic/Eyefinity aggregation. Version and date. Current Epic page, fetched 2026-10-23. Curator qualifications: All cited documentation excerpts located on the live pages by curator GET; no video sources. Correction folded 2026-10-24 from C3-B786-01 (curator-reviewed, C3R-0613/0616): Problem. C3-B771-01 states that AMD FirePro S400 is mentioned only for Mosaic/Eyefinity aggregation and that the framelock/genlock method is NVIDIA-specific. Conditions. Multi-PC nDisplay clusters. Method. Epic's page says that to synchronise displays driven by multiple PCs using daisy-chaining, one GPU acts as master clock and shares it using sync cards like the Nvidia Quadro Sync II or AMD Firepro S400; it also names Firepro S400 alongside Quadro Sync II for Mosaic and Eyefinity groups. The NVIDIA swap-group and barrier mechanism and the NVIDIA API are specific to NVIDIA. Failure modes. Reading the page as ruling out AMD sync cards for cross-PC daisy-chaining. Limitations. The page does not say whether the AMD route supports engine-level barriers. Version/date. Epic page as fetched 2026-10-24T00:48:23Z. Limitations: The page is partly written in historical terms ('previous experience'); hardware generations (Quadro Sync II) may be superseded and the page does not cover non-NVIDIA or SMPTE 2110 PTP locking. Corrected by C3-B786-01 (2026-10-24); where the correction disagrees, the correction governs. Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
  "citations": [
    {
      "url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/synchronization-in-ndisplay-in-unreal-engine",
      "note": "Display Synchronisation Demystified; Display Synchronisation Demystified; Display Synchronisation Demystified"
    }
  ]
}

Evidence claims

  • [sourced_fact] Problem. Cluster PCs drive LED processors and the camera must not capture different frames on different panels. Conditions. Multi-PC nDisplay cluster with NVIDIA Quadro GPUs and Sync II cards. Method. Epic describes three schemes. (1) Framelock only: daisy-chained sync cards, no external clock; Epic says it suits isolated displays but not a stage whose other devices share an external master clock. (2) Genlock only: each PC gets its own BNC feed from one generator; VSync is synced but NVIDIA barriers are unavailable, so Epic says presentation control at application level is imprecise. (3) Genlock plus framelock: the external clock enters the primary PC GPU and RJ45 daisy chain carries framelock to the render nodes, which allows NVIDIA barriers; Epic calls this the most desirable for virtual production. Failure modes. Genlock only gives unreliable frame presentation (Epic: not 100 percent reliable). Limitations. NVIDIA-specific; AMD FirePro S400 is mentioned only for Mosaic/Eyefinity aggregation. Version and date. Current Epic page, fetched 2026-10-23. · locator: Display Synchronisation Demystified; Display Synchronisation Demystified; Display Synchronisation Demystified source

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