What do Unity Recorder 5.1.7 and Time.captureFramerate document about constant versus variable frame rate capture, audio capture and determinism?
Partially verified: the curator re-read R5, R6; R10, R11, R7, R8, R9 were not re-read by the curator and rest on the producer's pinned reading. Unity Recorder offers Constant playback (fixed interval between recorded frames, recommended for non-interactive content) and Variable playback (game-view timing); Time.captureDeltaTime advances game time at a fixed interval regardless of real time. The docs read do not state that Constant mode uses captureDeltaTime (producer note kept).
Partially verified: the curator re-read R5, R6; R10, R11, R7, R8, R9 were not re-read by the curator and rest on the producer's pinned reading.
Unity Recorder offers Constant playback (fixed interval between recorded frames, recommended for non-interactive content) and Variable playback (game-view timing); Time.captureDeltaTime advances game time at a fixed interval regardless of real time. The docs read do not state that Constant mode uses captureDeltaTime (producer note kept).
Curator qualifications: Partially verified: the curator re-read R5, R6; R10, R11, R7, R8, R9 were not re-read by the curator and rest on the producer's pinned reading. Curator GET 2026-10-23 of the sources not re-read (mechanical source evidence, not semantic verification): R10: HTTP 200, bytes equal to the producer pin; R11: HTTP 200, bytes equal to the producer pin; R7: HTTP 200, bytes differ from the producer pin; R8: HTTP 200, bytes equal to the producer pin; R9: HTTP 200, bytes equal to the producer pin. Docs/code read 2026-10-22; no engine run, no capture made. Constant-mode wording not re-located verbatim; Audio Recorder (WAV mono/stereo) and Accumulation details from producer reading.
Limitations: Docs/code read 2026-10-22; no engine run, no capture made.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderMovie.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecordingAccumulation.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderWindowRecordingProperties.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/ScriptReference/Time-captureDeltaTime.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/ScriptReference/Time-captureFramerate.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecordingTimelineTrack.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
},
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderAudio.html",
"note": "Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime"
}
]
}Evidence claims
- [sourced_fact] Unity Recorder offers Constant playback (fixed interval between recorded frames, recommended for non-interactive content) and Variable playback (game-view timing); Time.captureDeltaTime advances game time at a fixed interval regardless of real time. The docs read do not state that Constant mode uses captureDeltaTime (producer note kept). · locator: Unity Recorder 5.1 Recording session properties (live); Unity Time.captureDeltaTime source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |
Linked records
- cites → https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderAudio.html
- cites → https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderMovie.html
- cites → https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderWindowRecordingProperties.html
- cites → https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecordingAccumulation.html
- cites → https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecordingTimelineTrack.html
- cites → https://docs.unity3d.com/ScriptReference/Time-captureDeltaTime.html
- cites → https://docs.unity3d.com/ScriptReference/Time-captureFramerate.html