When exporting a simulated garment from Marvelous Designer, what do the Alembic and cache-animation (MDD, PC2, Maya cache) exports include, and what do the help pages leave out?
Marvelous Designer hands cloth on as per-vertex motion: Alembic (HDF5 or Ogawa) or garment-only caches (Maya .mc/.mcx, Point Cache 2, MDD in two variants). Export options cover weld vs unweld seams (which changes vertex counts and object splitting), thickness, merged vertices, unified 0-1 UVs, optional avatar shape, scale, axis conversion and frame range; strain or stress as vertex colour is documented only for Alembic. Pattern, physical-property and sewing data travel only as an optional XML with the cache export. The pages do not say how fabric materials or simulation settings reach a renderer.
Marvelous Designer hands cloth on as per-vertex motion: Alembic (HDF5 or Ogawa) or garment-only caches (Maya .mc/.mcx, Point Cache 2, MDD in two variants). Export options cover weld vs unweld seams (which changes vertex counts and object splitting), thickness, merged vertices, unified 0-1 UVs, optional avatar shape, scale, axis conversion and frame range; strain or stress as vertex colour is documented only for Alembic. Pattern, physical-property and sewing data travel only as an optional XML with the cache export. The pages do not say how fabric materials or simulation settings reach a renderer.
Curator qualifications: Paper and help pages read 2026-10-22; no network trained, no cloth exported. Help pages are dated snapshots (2025-10); the live pages were not compared.
Limitations: Paper and help pages read 2026-10-22; no network trained, no cloth exported.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://support.marvelousdesigner.com/hc/en-us/articles/47358253053081-3D-File-Alembic-Import-Export",
"note": "Marvelous Designer help: 3D File Alembic Import/Export (Wayback 20251015045333); Marvelous Designer help: Cache Animation Export (Wayback 20251005120012)"
},
{
"url": "https://support.marvelousdesigner.com/hc/en-us/articles/47358355178393-Cache-Animation-Export",
"note": "Marvelous Designer help: 3D File Alembic Import/Export (Wayback 20251015045333); Marvelous Designer help: Cache Animation Export (Wayback 20251005120012)"
}
]
}Evidence claims
- [sourced_fact] Marvelous Designer hands cloth on as per-vertex motion: Alembic (HDF5 or Ogawa) or garment-only caches (Maya .mc/.mcx, Point Cache 2, MDD in two variants). Export options cover weld vs unweld seams (which changes vertex counts and object splitting), thickness, merged vertices, unified 0-1 UVs, optional avatar shape, scale, axis conversion and frame range; strain or stress as vertex colour is documented only for Alembic. Pattern, physical-property and sewing data travel only as an optional XML with the cache export. The pages do not say how fabric materials or simulation settings reach a renderer. · locator: Marvelous Designer help: 3D File Alembic Import/Export (Wayback 20251015045333); Marvelous Designer help: Cache Animation Export (Wayback 20251005120012) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |