What do primary sources say, measured or claimed, about topology, UVs, polygon budgets and PBR correctness of generated assets for games, previs or VFX?
Corrected 2026-10-23 - see C3-B588-05; the original statements below are kept for history and are superseded where the correction says so. No inspected source measures retopology quality (edge flow), UV distortion or engine polygon-budget compliance, and none tests PBR values against ground-truth materials of a held-out asset. What exists: SF3D reports triangle counts for one mesh per method (SF3D 27.4K vs TripoSR 32.1K, OpenLRM 662K) and a box-projection UV unwrap in 0.5 s, with remesher options (triangle, quad split to triangles); TRELLIS.2 reports PSNR/LPIPS on rendered PBR maps for reconstruction, offers GLB export with remesh and a decimation target (README example 1,000,000 faces, 4096 texture), and states small holes occur; SF3D and SPAR3D state material estimation is homogeneous or sometimes suboptimal; TRELLIS (first release) states baked-in lighting and no PBR; Hunyuan 2.0 describes a low-polygon stylization module in its hosted Studio. Production claims are the vendors'.
Structured fields
{
"citations": [
{
"url": "https://arxiv.org/abs/2408.00653v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://github.com/Stability-AI/stable-fast-3d/blob/ff21fc491b4dc5314bf6734c7c0dabd86b5f5bb2/README.md",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2501.04689v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://github.com/microsoft/TRELLIS.2/blob/75fbf0183001ed9876c8dbb35de6b68552ee08bd/README.md",
"note": "candidate evidence excerpts"
},
{
"url": "https://huggingface.co/microsoft/TRELLIS.2-4B/raw/af44b45f2e35a493886929c6d786e563ec68364d/README.md",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2512.14692v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2412.01506v3",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2501.12202v5",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2506.15442v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2502.06608v3",
"note": "candidate evidence excerpts"
},
{
"url": "https://github.com/microsoft/TRELLIS/blob/442aa1e1afb9014e80681d3bf604e8d728a86ee7/README.md",
"note": "candidate evidence excerpts"
}
]
}Evidence claims
- [sourced_fact] No inspected source measures retopology quality (edge flow), UV distortion or engine polygon-budget compliance, and none tests PBR values against ground-truth materials of a held-out asset. What exists: SF3D reports triangle counts for one mesh per method (SF3D 27.4K vs TripoSR 32.1K, OpenLRM 662K) and a box-projection UV unwrap in 0.5 s, with remesher options (triangle, quad split to triangles); TRELLIS.2 reports PSNR/LPIPS on rendered PBR maps for reconstruction, offers GLB export with remesh and a decimation target (README example 1,000,000 faces, 4096 texture), and states small holes occur; SF3D and SPAR3D state material estimation is homogeneous or sometimes suboptimal; TRELLIS (first release) states baked-in lighting and no PBR; Hunyuan 2.0 describes a low-polygon stylization module in its hosted Studio. Production claims are the vendors'. · locator: candidate evidence excerpts source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |
Linked records
- cites → https://arxiv.org/abs/2408.00653v1
- cites → https://arxiv.org/abs/2412.01506v3
- cites → https://arxiv.org/abs/2501.04689v1
- cites → https://arxiv.org/abs/2501.12202v5
- cites → https://arxiv.org/abs/2502.06608v3
- cites → https://arxiv.org/abs/2506.15442v1
- cites → https://arxiv.org/abs/2512.14692v1
- cites → https://github.com/Stability-AI/stable-fast-3d/blob/ff21fc491b4dc5314bf6734c7c0dabd86b5f5bb2/README.md
- cites → https://github.com/microsoft/TRELLIS.2/blob/75fbf0183001ed9876c8dbb35de6b68552ee08bd/README.md
- cites → https://github.com/microsoft/TRELLIS/blob/442aa1e1afb9014e80681d3bf604e8d728a86ee7/README.md
- cites → https://huggingface.co/microsoft/TRELLIS.2-4B/raw/af44b45f2e35a493886929c6d786e563ec68364d/README.md