What are V3C, V-PCC, MIV, V-DMC and MPEG scene description, which ISO/IEC 23090 parts are they, and what public material exists when the standards text is paywalled?
MPEG-I splits volumetric and immersive media into separate parts: Part 5 (V3C/V-PCC point clouds coded with video codecs; a new edition adds V-DMC technology), Part 12 (immersive video from multiple texture-plus-depth views for 6DoF viewing), Part 14 (scene description building on glTF for timed media) and Part 29 (video-based dynamic mesh coding, still in progress). The standards texts themselves were not read.
MPEG-I splits volumetric and immersive media into separate parts: Part 5 (V3C/V-PCC point clouds coded with video codecs; a new edition adds V-DMC technology), Part 12 (immersive video from multiple texture-plus-depth views for 6DoF viewing), Part 14 (scene description building on glTF for timed media) and Part 29 (video-based dynamic mesh coding, still in progress). The standards texts themselves were not read.
Curator qualifications: Standards pages read 2026-10-22; standards texts (paywalled) not read.
Limitations: Standards pages read 2026-10-22; standards texts (paywalled) not read.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://www.mpeg.org/standards/MPEG-I/5/",
"note": "mpeg.org MPEG-I Part 5 page; MPEG-I Part 12 page; MPEG-I Part 14 page; MPEG-I Part 29 page"
},
{
"url": "https://www.mpeg.org/standards/MPEG-I/12/",
"note": "mpeg.org MPEG-I Part 5 page; MPEG-I Part 12 page; MPEG-I Part 14 page; MPEG-I Part 29 page"
},
{
"url": "https://www.mpeg.org/standards/MPEG-I/14/",
"note": "mpeg.org MPEG-I Part 5 page; MPEG-I Part 12 page; MPEG-I Part 14 page; MPEG-I Part 29 page"
},
{
"url": "https://www.mpeg.org/standards/MPEG-I/29/",
"note": "mpeg.org MPEG-I Part 5 page; MPEG-I Part 12 page; MPEG-I Part 14 page; MPEG-I Part 29 page"
}
]
}Evidence claims
- [sourced_fact] MPEG-I splits volumetric and immersive media into separate parts: Part 5 (V3C/V-PCC point clouds coded with video codecs; a new edition adds V-DMC technology), Part 12 (immersive video from multiple texture-plus-depth views for 6DoF viewing), Part 14 (scene description building on glTF for timed media) and Part 29 (video-based dynamic mesh coding, still in progress). The standards texts themselves were not read. · locator: mpeg.org MPEG-I Part 5 page; MPEG-I Part 12 page; MPEG-I Part 14 page; MPEG-I Part 29 page source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |