What does an Unreal Engine Lens File store, what inputs does it need to be calibrated, and how is it evaluated at runtime?
Unreal's Lens File stores five Brown-Conrady distortion parameters (K1, K2, P1, P2, K3), camera intrinsics and nodal point offsets keyed by focus and zoom, interpolated between calibrated points; Epic says to make a new Lens File for each lens and camera body combination.
Unreal's Lens File stores five Brown-Conrady distortion parameters (K1, K2, P1, P2, K3), camera intrinsics and nodal point offsets keyed by focus and zoom, interpolated between calibrated points; Epic says to make a new Lens File for each lens and camera body combination.
Curator qualifications: Documentation read 2026-10-22; no lens calibrated. ST Map support, Live Link requirement for nodal offset and Python API from producer reading.
Limitations: Documentation read 2026-10-22; no lens calibrated.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-overview",
"note": "Epic docs: Camera Lens Calibration overview (live); Epic docs: Camera Lens Calibration quick start (live)"
},
{
"url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-quick-start-for-unreal-engine",
"note": "Epic docs: Camera Lens Calibration overview (live); Epic docs: Camera Lens Calibration quick start (live)"
},
{
"url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-for-production?application_version=4.27",
"note": "Epic docs: Camera Lens Calibration overview (live); Epic docs: Camera Lens Calibration quick start (live)"
},
{
"url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/python-api/class/LensFile?application_version=5.4",
"note": "Epic docs: Camera Lens Calibration overview (live); Epic docs: Camera Lens Calibration quick start (live)"
}
]
}Evidence claims
- [sourced_fact] Unreal's Lens File stores five Brown-Conrady distortion parameters (K1, K2, P1, P2, K3), camera intrinsics and nodal point offsets keyed by focus and zoom, interpolated between calibrated points; Epic says to make a new Lens File for each lens and camera body combination. · locator: Epic docs: Camera Lens Calibration overview (live); Epic docs: Camera Lens Calibration quick start (live) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |
Linked records
- cites → https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-for-production?application_version=4.27
- cites → https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-overview
- cites → https://dev.epicgames.com/documentation/en-us/unreal-engine/camera-lens-calibration-quick-start-for-unreal-engine
- cites → https://dev.epicgames.com/documentation/en-us/unreal-engine/python-api/class/LensFile?application_version=5.4