Which parts of an IES file do Blender, Unity and Unreal actually read, ignore or reject when used for virtual lighting?
The parsers differ in tolerance: Blender v5.2.2 skips TILT=INCLUDE tables (never applying tilt), ignores lumens and units, accepts types A/B/C, mirrors missing quadrants ('much more forgiving than the spec') and converts candela with a fixed 4*pi/177.83 factor; Unity recognises versions from IESNA91 to IES:LM-63-2019 but rejects any TILT other than NONE; Unreal documents candela brightness and clipping of profiles to the spot cone.
The parsers differ in tolerance: Blender v5.2.2 skips TILT=INCLUDE tables (never applying tilt), ignores lumens and units, accepts types A/B/C, mirrors missing quadrants ('much more forgiving than the spec') and converts candela with a fixed 4*pi/177.83 factor; Unity recognises versions from IESNA91 to IES:LM-63-2019 but rejects any TILT other than NONE; Unreal documents candela brightness and clipping of profiles to the spot cone.
Curator qualifications: Code and docs read 2026-10-22; no profile imported (code reading). Unreal importer code not read.
Limitations: Code and docs read 2026-10-22; no profile imported (code reading).
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://dev.epicgames.com/documentation/en-us/unreal-engine/using-ies-light-profiles-in-unreal-engine",
"note": "blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live)"
},
{
"url": "https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/IES-Profile.html",
"note": "blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live)"
},
{
"url": "https://github.com/blender/blender/blob/d13f752e3b9c4f8c261cda552b1021f8bcc0382c/intern/cycles/util/ies.cpp",
"note": "blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live)"
},
{
"url": "https://github.com/blender/blender/blob/d13f752e3b9c4f8c261cda552b1021f8bcc0382c/intern/cycles/util/ies.h",
"note": "blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live)"
},
{
"url": "https://github.com/Unity-Technologies/Graphics/blob/a7e4c051d256a781ab362c64316b125a1e104694/Packages/com.unity.render-pipelines.core/Editor/Lighting/IESReader.cs",
"note": "blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live)"
}
]
}Evidence claims
- [sourced_fact] The parsers differ in tolerance: Blender v5.2.2 skips TILT=INCLUDE tables (never applying tilt), ignores lumens and units, accepts types A/B/C, mirrors missing quadrants ('much more forgiving than the spec') and converts candela with a fixed 4*pi/177.83 factor; Unity recognises versions from IESNA91 to IES:LM-63-2019 but rejects any TILT other than NONE; Unreal documents candela brightness and clipping of profiles to the spot cone. · locator: blender ies.cpp (raw), L129-133, L173-177, L211; blender ies.h (raw), L40; Unity IESReader.cs (raw), L87-153; Unreal docs: Using IES Light Profiles (live) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |
Linked records
- cites → https://dev.epicgames.com/documentation/en-us/unreal-engine/using-ies-light-profiles-in-unreal-engine
- cites → https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/IES-Profile.html
- cites → https://github.com/Unity-Technologies/Graphics/blob/a7e4c051d256a781ab362c64316b125a1e104694/Packages/com.unity.render-pipelines.core/Editor/Lighting/IESReader.cs
- cites → https://github.com/blender/blender/blob/d13f752e3b9c4f8c261cda552b1021f8bcc0382c/intern/cycles/util/ies.cpp
- cites → https://github.com/blender/blender/blob/d13f752e3b9c4f8c261cda552b1021f8bcc0382c/intern/cycles/util/ies.h