Which Unity Recorder 5.1.7 image-sequence settings matter for handing real-time renders to offline finishing (format, bit depth, colour space, alpha)?
For scene-linear handoff, Unity Recorder 5.1.7 documents a narrow combination (HDRP, non-Game-View source, EXR, tonemapping and dithering off) for 'Linear, sRGB (unclamped)'; EXR is written at 16 bits; alpha is unavailable from Game View or non-alpha formats.
For scene-linear handoff, Unity Recorder 5.1.7 documents a narrow combination (HDRP, non-Game-View source, EXR, tonemapping and dithering off) for 'Linear, sRGB (unclamped)'; EXR is written at 16 bits; alpha is unavailable from Game View or non-alpha formats.
Curator qualifications: Documentation read 2026-10-22; no engine, exporter or headset run; behaviour not observed. Whether EXR carries chromaticity metadata is undocumented (producer gap). Timing/determinism covered by C2-B15-F2-10 (duplicate family, not repeated).
Limitations: Documentation read 2026-10-22; no engine, exporter or headset run; behaviour not observed.
Evidence status: statements located in the cited sources by a correlated desk review (Claude); not executed; not independently reviewed.
Structured fields
{
"citations": [
{
"url": "https://docs.unity3d.com/Packages/com.unity.recorder@5.1/manual/RecorderImage.html",
"note": "Image Sequence Recorder properties, Recorder 5.1 (bytes equal pin)"
}
]
}Evidence claims
- [sourced_fact] For scene-linear handoff, Unity Recorder 5.1.7 documents a narrow combination (HDRP, non-Game-View source, EXR, tonemapping and dithering off) for 'Linear, sRGB (unclamped)'; EXR is written at 16 bits; alpha is unavailable from Game View or non-alpha formats. · locator: Image Sequence Recorder properties, Recorder 5.1 (bytes equal pin) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |