What does the Sonniss #GameAudioGDC bundle licence (version 2.0, effective 27 August 2026) permit and forbid for commercial use, redistribution, attribution and AI training, how did it change, and where does the bundle page summary differ from the legal text?
At the snapshot of 2026-10-10 the licence version 2.0 allows use and modification in personal and commercial projects without attribution, bars selling the sounds as they come and bars supplying them to others as sound effects (also in libraries or packs, modified or not), and expressly prohibits using them to train, develop or enhance AI technologies. The history page says the AI section was added on 28 January 2024, that earlier text allowed free distribution, and that the version published on the download day governs. The bundle page summarises the sounds as licensed for media production "only" and the AI ban as "training", both narrower or different in wording than the legal text.
Structured fields
{
"citations": [
{
"url": "https://web.archive.org/web/20261010102457id_/https://sonniss.com/gdc-bundle-license/",
"note": "Wayback 20261010102457 Sonniss GDC bundle licence v2.0 (equals pin); Wayback 20261007164502 previous versions page (equals pin); Wayback 20261014083955 #GameAudioGDC bundle page (equals pin)"
},
{
"url": "https://web.archive.org/web/20261007164502id_/https://sonniss.com/gdc-bundle-license/previous-versions/",
"note": "Wayback 20261010102457 Sonniss GDC bundle licence v2.0 (equals pin); Wayback 20261007164502 previous versions page (equals pin); Wayback 20261014083955 #GameAudioGDC bundle page (equals pin)"
},
{
"url": "https://web.archive.org/web/20261014083955id_/https://sonniss.com/gameaudiogdc/",
"note": "Wayback 20261010102457 Sonniss GDC bundle licence v2.0 (equals pin); Wayback 20261007164502 previous versions page (equals pin); Wayback 20261014083955 #GameAudioGDC bundle page (equals pin)"
}
]
}Evidence claims
- [sourced_fact] At the snapshot of 2026-10-10 the licence version 2.0 allows use and modification in personal and commercial projects without attribution, bars selling the sounds as they come and bars supplying them to others as sound effects (also in libraries or packs, modified or not), and expressly prohibits using them to train, develop or enhance AI technologies. The history page says the AI section was added on 28 January 2024, that earlier text allowed free distribution, and that the version published on the download day governs. The bundle page summarises the sounds as licensed for media production "only" and the AI ban as "training", both narrower or different in wording than the legal text. · locator: Wayback 20261010102457 Sonniss GDC bundle licence v2.0 (equals pin); Wayback 20261007164502 previous versions page (equals pin); Wayback 20261014083955 #GameAudioGDC bundle page (equals pin) source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |