Which structural control (depth, segmentation, edges, blur, normals) should I weight to preserve which property, according to the ablations that report it?
Corrected 2026-10-24 - see C3-B1087-02; the original statements below are kept for history and are superseded where the correction says so. In Cosmos-Transfer1's TransferBench results, blur-visual and edge controls give the highest adherence and lowest diversity, while depth and segmentation allow more variation; raising a modality's weight in a region raised its alignment metric there (Pearson 0.93 and -0.92 in the authors' test). RealMaster's ablation found edges preserved faces better than depth for propagation. EPE found G-buffer inputs matter for realism. Normals appear as a control only in vendor text (Reallusion) and EPE's G-buffers, not in the Cosmos Transfer1 README or VACE's task table.
Structured fields
{
"citations": [
{
"url": "https://arxiv.org/abs/2503.14492v2",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2603.23462v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://arxiv.org/abs/2105.04619v1",
"note": "candidate evidence excerpts"
},
{
"url": "https://github.com/ali-vilab/VACE/blob/48eb44f1c4be87cc65a98bff985a26976841e9f3/README.md",
"note": "candidate evidence excerpts"
},
{
"url": "https://github.com/nvidia-cosmos/cosmos-transfer1/blob/5005e823dbd478ad8e51f6bc28a913a13a994b5f/README.md",
"note": "candidate evidence excerpts"
},
{
"url": "https://magazine.reallusion.com/2025/07/28/ai-render-for-iclone-character-creator-enters-open-beta-with-comfyui-workflow/",
"note": "candidate evidence excerpts"
}
]
}Evidence claims
- [sourced_fact] Curator correction 2026-10-24 (discovery audit record C3-B1087-02, curator-reviewed C3R-0694; excerpts re-located by independent curator GET 2026-10-24): Correction. C3-B084-W17-08's summary says 'Normals appear as a control only in vendor text (Reallusion) and EPE's G-buffers, not in the Cosmos Transfer1 README or VACE's task table.' The trailing clause (Cosmos-Transfer1 README and VACE task table list no normal control) is accurate for the pinned pages, but the leading 'only' was wrong as written: the ControlNet 1.1 README (repository lllyasviel/ControlNet-v1-1-nightly, pinned commit e2b44154b72965c5e11b1ccee941d550682e4701, commit dated 2023-05-25 per the repository commits Atom feed) documents a 'ControlNet 1.1 Normal' model (control_v11p_sd15_normalbae) for Stable Diffusion that 'can accept normal maps from rendering engines' that follow ScanNet's protocol. That is a documented normal-map control outside vendor marketing text and outside EPE, and it predates the record. It is an image-model control, not a video control in Cosmos-Transfer1 or VACE, and the README gives no quality measurement. Safer wording: 'Among the video-control sources read (Cosmos-Transfer1 README, VACE task table), normals are not a listed control; a documented image-model normal control exists in ControlNet 1.1.' The record's table values (Table 1 diagonal cells), Pearson figures, RealMaster and EPE ablation statements were re-checked against the sources and hold. · locator: curator correction paragraph in this record body (C3-B1087-02) source
- [sourced_fact] SUPERSEDED IN PART 2026-10-24 by curator correction C3-B1087-02 (see the correction claim above); original kept for history: In Cosmos-Transfer1's TransferBench results, blur-visual and edge controls give the highest adherence and lowest diversity, while depth and segmentation allow more variation; raising a modality's weight in a region raised its alignment metric there (Pearson 0.93 and -0.92 in the authors' test). RealMaster's ablation found edges preserved faces better than depth for propagation. EPE found G-buffer inputs matter for realism. Normals appear as a control only in vendor text (Reallusion) and EPE's G-buffers, not in the Cosmos Transfer1 README or VACE's task table. · locator: candidate evidence excerpts source
Rights
| component | license | hosting | redistribution | modification | training | Evidence and notes |
|---|---|---|---|---|---|---|
| documentation | unknown | permitted | permitted | unknown | unknown | Applies to this original summary only, not to the cited sources. |
Linked records
- cites → https://arxiv.org/abs/2105.04619v1
- cites → https://arxiv.org/abs/2503.14492v2
- cites → https://arxiv.org/abs/2603.23462v1
- cites → https://github.com/ali-vilab/VACE/blob/48eb44f1c4be87cc65a98bff985a26976841e9f3/README.md
- cites → https://github.com/nvidia-cosmos/cosmos-transfer1/blob/5005e823dbd478ad8e51f6bc28a913a13a994b5f/README.md
- cites → https://magazine.reallusion.com/2025/07/28/ai-render-for-iclone-character-creator-enters-open-beta-with-comfyui-workflow